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Bendis and Fraction talk writing and The Heroic Age

Bendis and Fraction

Bendis and Fraction

The newly posted Winter 2010 issue of Comic-Con Magazine — “The Writers Issue” — features an interesting and entertaining conversation between Brian Michael Bendis and Matt Fraction in which they discuss the creative process, San Diego and how they’re always writing:

Matt: A perfect example of this: I was in the shower and came up in my head with the conversation that Pepper and Tony have where we reveal his memory loss is so profound he doesn’t remember who Happy Hogan is. And the idea of Tony asking Pepper, “Who’s Happy?” just really hit me. I was like, oh that’s the scene. And I was in the shower and I was afraid I was going to forget it so I wrote it on the window—we had a shower at the time with a window looking out into the backyard which was super awesome for the neighbors. But it was fogged up so I wrote on the fog on the glass, “Who’s Happy?” just so I didn’t forget. And then I wrote it down, put it in my notebook and it was locked into place. So the next time my wife took a shower and it steamed up she saw written on the window like a suicide note, “Who’s happy?” She asked me what is that? And I had to explain, I’m perfectly happy. I’m delighted with my life.

The issue also includes an extended Q&A with Geoff Johns in which he talks about his influences, Brightest Day, The Flash: Secret Origin and more. (On a related note, Johns wraps up his two-part interview at The Source today.)


8 Comments

This was a great free magazine!

I got at least a couple hours from reading through it all, very well done.

Steven R. Stahl

March 5, 2010 at 10:09 am

A couple of problematic things in the Bendis/Fraction conversation:

Comics, though they do have sisterly rules to film and television, it’s not the same. And I think we should embrace that more often than we do. That we don’t have to do it just because it’d look cool in a movie like that.

Bendis’s frame of reference is off. So much for the claim that decompression isn’t an attempt to emulate film.

Assuming that the Kang arc in AVENGERS is going to be about problems in the future caused by the Avengers’ descendants — the logic doesn’t work. Any future is only potential. If someone wants to prevent a dystopian future from happening, all that’s needed is a change of intent in the present to eliminate that particular future. If the number of possible futures is infinite, then no future actually exists. Yes, Kang recruiting the Avengers to fix a problem in the future hasn’t been done before, but time travel mechanics prevent the story from being done.

SRS

“So much for the claim that decompression isn’t an attempt to emulate film.”

How do you arrive at that conclusion?

Steven R. Stahl

March 5, 2010 at 10:47 am

How do you arrive at that conclusion?

Because, decompression in practice is inseparable from the decision to eliminate narration and thought balloons. The old approach to comics storytelling was comparable to prose stories. The artwork served the function of descriptive text.; the other elements were equivalent. The writer could throw the balance off by cramming in too much exposition, describing what the artwork already showed, etc., but those were mechanical flaws comparable to bad prose writing, not intrinsic problems with the use of narration and thoughts.

The use of cinematic effects rarely produces benefits proportional to the space used. The non-use of narration and thought balloons constrains the writer from using types of plot material or certain character types. The typical decompressed story that lacks narration and thought balloons is the equivalent of a prose story that has elaborate descriptions of the setting and the action in any particular scene, and has dialogue, but lacks narration and descriptions of thoughts. There’s no balance.

SRS

“Me and Alex [Maleev] are going to be debuting our new Icon book at San Diego”

Goddamn– FINALLY!!! I have been waiting more than 10 years to hear something like that.

Steven R. Stahl

March 6, 2010 at 1:58 pm

In the past hour, I’ve read several essays and a bunch of comments re decompression, with the best material located at — http://bullyscomics.blogspot.com/2007/08/decompression-in-action.html — without a single argument for decompression that’s more than baloney. Even its proponents say that it’s a style used in storytelling, but it’s a style that take precedence over content and routinely assumes perfect performance by the writer and the artists. Any mechanical flaws in the storytelling ruin the content that there is and render the stylistic touches irrelevant. If professional cinematographers were to handle an amateur porn film, would the film be worth paying money for? Of course not.

It’s not as if wordless panels can’t be used in normally paced stories. In Englehart’s VISION & SCARLET WITCH #4, the page in which Wanda tells Vizh she’s pregnant has several wordless panels, and the sequence is more effective because of them.

Arguing that decompression is a superior style of storytelling requires ordering readers to react in specific ways to the effects, whether it’s the widescreen panels, reaction shots, or cinematic pauses. Comics readers aren’t all, or even mostly, film students, film makers or other types who extol the virtues of film. Praising decompression strictly on the basis of its aesthetics, and then bungling the story’s content, sets up the writer to be justifiably clobbered.

SRS

Who’s “arguing that decompression is a superior style of storytelling”? You’re the only one arguing anything here.

Kevin, this is Steven R. Stahl. Have you two met?

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