"Star Wars" Minor Players Reflect on a Galaxy Not So Far Away in "Elstree 1976"
Along with the official announcement of Before Watchmen, its long-rumored prequels to the seminal 1986 miniseries by Alan Moore and Dave Gibbons, DC Comics trotted out several of the creators involved to talk about the legacy of the original work, their approach to the new project, what they expect from initial reactions — and, of course, Moore’s objections to the undertaking.
Here’s a selection of some of the more interesting quotes:
J. Michael Straczynski, who’s working with Adam Hughes on Dr. Manhattan, and Andy and Joe Kubert on Nite Owl: “Ever since Dan DiDio was handed the reins (along with Jim Lee) over at DC, he’s been making bold, innovative moves that might have scared the hell out of anyone else. At a time in the industry when big events tend to be ‘Okay, we had Team A fight Team B last year, so this year we’re gonna have Team B fight team C!’ Dan has chosen to revitalize lines, reinvent worlds and come at Watchmen head-on. It was, I think, about two years ago that he first mentioned that he was considering the idea, and he’s to be commended for fighting to make this happen.”
Brian Azzarello, who’s collaborating with Lee Bermejo on Rorschach, and J.G. Jones on Comedian: “I think the gut reaction is going to be, ‘Why?’ But then when the actual books come out, the answer will be, ‘Oh, that’s why.’ ”
Darwyn Cooke, who’s writing and drawing Minutemen and collaborating with Amanda Conner on Silk Spectre: “The nature of the undertaking is going to polarize a lot of the readership. I think a lot of people will be excited about this and there are a lot of people that will be dead against it. […] I said no out of hand because I couldn’t think of a story that would measure up to the original — and let’s face it, this material is going to be measured that way — and the other thing is, I frankly didn’t want the attention. This is going to generate a lot of a particular type of attention that’s really not my bag. But what happened is, months after I said no, the story elements all just came into my head one day; it was so exciting to me that, at that exact moment, I started seriously thinking about doing the book.”
Straczynski, again: “A lot of folks feel that these characters shouldn’t be touched by anyone other than Alan, and while that’s absolutely understandable on an emotional level, it’s deeply flawed on a logical level. Based on durability and recognition, one could make the argument that Superman is the greatest comics character ever created. But neither Alan nor anyone else has ever suggested that no one other than Shuster and Siegel should ever be allowed to write Superman. Alan didn’t pass on being brought on to write Swamp Thing, a seminal comics character created by Len Wein, and he did a terrific job. He didn’t say ‘No, no, I can’t, that’s Len’s character.’ Nor should he have.”
Cooke, again: “I’d consider it a masterpiece if it had been able to have found what I would refer to as a hopeful note. … Again, it’s not hard to understand [where Alan was coming from], and that sort of storytelling does have an allure for young people. [But] I think the older you get, the more you look for hope or positive things. Maybe I’m just getting old.”
Original Watchmen editor Len Wein, who’s tackling Ozymandias with Jae Lee, and “Curse of the Crimson Corsair” with John Higgins: “As far as I know there are no plans for more books after this, but 25 years ago there were no plans for these books, so who truly knows? I think reboots are almost mandatory in an industry that has existed for over three-fourths of a century now. The need to inject new blood, new ideas, new approaches, is the only thing that keeps our readers coming back for more.”
“Curse of the Crimson Corsair” artist John Higgins: “The challenge is to make the stories modern and relevant to 2012 and to show what can be done with respect and consideration for the source material that has inspired so many people over the years. By adding to the mythos and not to detract from it. The Watchmen had such an influence on graphic storytelling since it first appeared and is a timeless classic. If we can create a new set of stories that can be enjoyed 25 years on, that would be an achievement and a reward in itself.”