Robot 6

Learn graphic storytelling the Dreamworks way

Ben Caldwell tested for Dreamworks a few years ago and received some very cool notes about effective character design and visual storytelling techniques. He’s sharing those on his blog in a couple of posts, noting that while the pages were designed to help storyboard artists, “a lot of it is good, commonsense advice for graphic storytelling in general.”

I occurs to me that this isn’t just for artists either. Some of the advice could be helpful for comics writers as well, especially the stuff about “cuts,” which is just another way of talking about using panels to facilitate more exciting pacing.

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Where’s the page that shows you how to draw a raised eyebrow?

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