J. Caleb Mozzocco, Author at Robot 6 @ Comic Book Resources - Page 2 of 12
Amazing X-Men, Vol. 1: The Quest For Nightcrawler (Marvel): Writer Jason Aaron transitions quite seamlessly from his 42-issue (or eight-trade paperback) run on Wolverine & The X-Men to this new series, which maintained the same setting and much of the same cast, only a switch of focus. Rather than the student body of the Jean Grey School For Higher Learning, the stars of this series are the superhero teaching staff, with a few additions not seen in Wolverine & The X-Men (Firestar coming in to replace Kitty Pryde, who was spirited away from the cast by Brian Michael Bendis to appear in his X-Men books, plus Northstar and the guy whose name is in the subtitle and is front and center on the cover).
Aaron’s main partner for this first volume is penciler Ed McGuinness (inked by Dexter Vines and colored by Marte Gracia), an artist whose big, muscular, cartoony style fits perfectly with the slightly zany tone of the story, and Aaron’s X-Men comics in general. Cameron Stewart draws the sixth issue in this collection, a sort of epilogue in which most of the other characters you would want to see reunite with Nightcrawler do so.
This week Marvel released a couple of tie-ins to its big Original Sin event, and DC Comics issued new printings of chapters from its Superman crossover “Doomed.” But the weirdest, most unexpected and, oddly enough, most traditionally formatted crossover going right now comes not from the Big Two publishers that invented and perfected the approach, but from IDW, whose Super Secret Crisis War #1 features the heroes and villains from a half-dozen old Cartoon Network series sharing story space.
IDW has done crossover stories before (Infestation, Infestation 2, Mars Attacks IDW), but in the past these have been rather indirect, with the same menaces (zombies, Lovecraftian monsters, the Mars Attacks martians) invading the different realities of its various licensed properties (G.I. Joe, Star Trek, Transformers, etc.). Here the participants all appear in the same book, and even rub elbows in the same panels.
What ties them together is that they all once had shows on Cartoon Network and, um, well, that’s about it really, but it’s enough to get them all in the same six-issue miniseries issues (plus five one-shot tie-ins that will bring yet more Cartoon Network stars into the fold).
This allows the series to capitalize on the pleasures of two different sorts of crossovers: There’s the shared-universe crossover, as when all the DC or Marvel heroes team up (even if these characters don’t technically share the same universe), and the inter-company crossover, when characters from various properties that were never meant to meet up do so (Think Batman/Judge Dredd, Archie Meets The Punisher).
As the average price of serially published, traditional-format comics has risen sharply over the past few years, I’ve gradually turned into a trade-waiter, my pull list shrinking to such a meager size that many Wednesdays I’ll skip what was once a religiously observed weekly pilgrimage. It’s not worth a trip to the shop for one or two books, after all, so I’ll sometimes wait three weeks or so, allowing for a sizable stack to build up.
This was one such week, and I left the shop with a pretty good haul, about $45 worth of 14 comics, including a mess of DC weeklies, a pair of Marvel comics, a trio of high-quality kids titles, the latest issue of a locally produced horror series, a Batman/Green Hornet crossover and an issue of one of IDW’s many Teenage Mutant Ninja Turtles comics.
My pull list is now so small and carefully cut that I rarely encounter a book I don’t like any aspect of (generally, when I do buy a comic I have negative feelings about, they’re generated as much by disappointment as anything else). The flip-side is that because I take relatively few chances as a consumer (as opposed to a critic; as a critic, I read pretty much anything with panels on paper that I find in front of me), I’m rarely pleasantly surprised by what I bring home.
This week, I read one comic that was so good that I was genuinely taken aback by its awesomeness; I was surprised and super-excited. I wanted to stand up and shout “Yeah!” but I was in a coffee shop at the time. I wanted to high-five the artist, but he wasn’t within arm’s reach. I wanted to scrap what I was planning to write about in this space today and champion the book instead. I wanted to take the opportunity to say, “Hey everyone! Stop what you’re doing and read this comic right now!”
You would be forgiven if you thought of French author, artist and animator Anouk Ricard primarily as someone who makes comics for kids. Before the North American release this month of Benson’s Cuckoos, from Drawn and Quarterly, her only other books to make it into English on this side of the Atlantic were a pair of collections of her charming children’s strip, Anna & Froga (2013’s I Don’t Know, What Do You Want to Do? and this year’s Thrills, Spills and Gooseberries).
And while Benson’s Cuckoos does look at first glance (and even after a fairly thorough flip-through) like a kids comic, given the adorable, big-headed, Richard Scarry-esque characters, it’s decidedly adult in nature. That the characters are all cute little anthropomorphic animals accentuates the humor of the many awkward moments of their social interactions, and diffuses the darker aspects of the story, keeping them from being read as anything other than comedy.
Originally released in 2011 as Coucous Bouzon (and earning a Special Jury Prize at the 2012 Angouleme International Comics Festival), the book seems to owe a significant debt to Ricky Gervais and Stephen Merchant’s The Office, and/or its U.S. adaptation. If, in fact, Ricard has never seen the show, which is certainly quite possible, then the boss at the office in which her book is set is quite coincidentally remarkably like Gervais’ David Brent and Steve Carell’s Michael Scott.
Benson, a particularly fluffy white poodle who owns and operates the cuckoo clock company from which the book takes its title, shares with The Office bosses an inherent belief in his own hipness, completely convinced that, unlike other bosses, he’s cool and sympathetic. He tells a lot of jokes, feels closer to his employees than they feel to him, wears funny hats, tries new and creative and dumb ideas, and generally makes everyone uncomfortable.
Everywhere Antennas (Drawn and Quarterly): Julie Delporte’s challenging, emotionally wrenching book comes in the form of a sketch-filled diary, the words all written in cursive with various colored pencils. It reads a bit like a therapy journal made by someone attempting to crawl out of a breakdown, sometimes sliding back as far as she gets out, an impression furthered by the art, which, like the handwritten text, looks so intimate, “corrections” made by redrawing portions on new pieces of paper, which are then taped atop the pages before printing.
There’s such a lack of artifice to the book — unless there’s a high degree of artifice applied to make it seem as if there’s a great lack of artifice — that it really seems like something you’re not supposed to be reading, something you might have found in someone’s apartment, rather than bought in a bookstore. Delporte does tell a story, but it’s fragmentary, with characters who appear and disappear and scenes that don’t necessarily lead to the next.
It would be tempting to think it was a straight diary comic created during a time of mental crisis — the line “coloured pencils … are her favourite antidepressants” in Delporte’s back-page biography indicates that many aspects of the deeply felt contents aren’t completely alien to her — were it not for the specific ailment of our unnamed, perhaps Delporte-like heroine. She suffers from a rare sensitivity to radio waves and electrical auras, so cell phones, televisions, computers, cell phone towers and power lines give her migraines, and she must find a way to divorce herself from the modern world while still trying to live some semblance of a life in it.
Born a poor, put-upon peasant ridiculed by those around him, he would grow up to become one of the most recognizable figures in his profession, his worldwide fame leaving an indelible mark upon the chilhoods of more than one generation. But his greatest strength, that which made him such a powerful presence on the world stage, was also his greatest weakness; that which so defined his life would ultimately kill him.
You can’t make this sort of thing up, and in telling the life story of Andre Roussimoff, better known as Andre the Giant, cartoonist Box Brown doesn’t have to make anything up — although he may have to massage some anecdotes to better fit the format of a story, or imagine visual details where none were provided. In other words, Brown has to “put over” his narrative, to borrow some of the wrestling jargon that appears throughout his story (and is helpfully contained in a glossary).
Brown’s bio-comic Andre the Giant: Life and Legend opens with an illustrated version of a 2010 interview with Terry “Hulk Hogan” Bollea, a man who worked with Andre for years in professional wrestling, and became one of its most popular faces during a storyline in which Andre graciously decided to play the heel, the villain to Bollea’s hero.
“There was never a fork or a knife …. even a bed!” the cartoon Bollea says. “There was never a situation where he could be comfortable.”
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I think DC Comics missed a trick with the long-awaited, Paul Dini-written Black Canary/Zatanna original graphic novel, which finally arrived in this week. Why was there no special edition, fishnet stocking-covered incentive variant? Publishers did a lot of crazy things with covers in the 1990s, and they’ve been doing increasingly crazy things with them in this decade, but I’m pretty sure no one’s ever published one draped in fishnet …
Fishnets are, of course, the most immediate visual commonality between the two superheroines, and this long-in-the-works project, first announced in 2006, was once jokingly referred to as The Fishnet Brigade (a riff on Neil Gaiman’s Books of Magic series, in which John Constantine referred to himself, The Phantom Stranger, Dr. Occult and Mister E as “The Trench Coat Brigade”). Dini and DC do acknowledge the importance of the heroines’ legwear, as the cover under the dust jacket and end pages bears a fishnet design, and there’s a scene in which the pair goes shopping for stockings together (“At the rate we go through these things, that place should give us a fifty percent discount,” Zee tells Canary).
The two have a lot more in common than that, of course. They’re also fan-favorite characters who have never been able to break out as stars in their own right (at least, not for long), generally appearing in team books and as supporting characters. And, of course, they’re both among the longest-serving members of the Justice League who weren’t founders, the characters being among the earlier additions to DC’s premier super-team (Black Canary joined in 1969; Zatanna began appearing in the book in the ’60s, and was finally offered full membership in 1978).
Oh, and they both appeared often on the Justice League cartoon, often times written by Dini, who is a fan of both characters.
Editor, comics collector and designer Craig Yoe has an ideal subject for his latest coffee table-ready anthology: Lewis Carroll’s Alice and the myriad ways in which she has appeared in comics, almost since the medium existed. What makes the subject so perfect for such a book is that it’s so broad that it’s impossible to even attempt to be comprehensive, or even all that representative.
As Mark Burstein, the president of the Lewis Carroll Society of North America, notes in his introduction to Alice in Comicland, appearances by characters from Carroll’s Alice books, references and allusions to the works, and the instances of direct and palpable influence by them in comics are simply innumerable. In 2003, he and some colleagues put together a book titled Pictures and Conversations: Lewis Carroll in the Comics: An Annotated International Bibliography, and they tracked some 500 comic books in which Alice characters appear. That was a decade ago.
Now, Alice in Comicland is only about 170 pages long. You could fill a collection five times as big with Batman comics in which he fights villains derived from the Alice books. You could fill books bigger still collecting all of the horror or action or sexually exploitative material derived from Carroll’s Alice stories. The almost-astronomical breadth of the subject matter thus gives Yoe and company a pretty valuable pass from any critics. Why isn’t this here, or why is that there instead of that other thing? Such second-guessing is natural to a reader, and I found myself wondering why there’s a Superman comic rather than a Batman comic, for example, or why there’s no mention of, say, Tommy Kovacs and Sonny Liew’s Wonderland or Roger Langridge’s Snarked or any weird Zenescope books or manga or that Hatter M comic or whatever. But the answer’s obvious, isn’t it? It can even come in the form of a (bander)snatch of dialogue from Alice’s Adventures in Wonderland: No room! No room!
Batman/Superman, Vol. 1: Cross World (DC Comics): The greatest virtue of the Greg Pak-written World’s Finest team-up title is also its main drawback: There’s really great, flat-out gorgeous artwork by Jae Lee … except when their isn’t. Lee draws the lion’s share of the book — about 70 of its 100-plus story pages — and it’s some of the artist’s best comics work; his heroic figures pose through a series of complex layouts, their anatomy and features those of real, if exceptionally beautiful, people, rather than musclebound action figures. The too-busy New 52 costume designs are stripped down to their essentials, the various bits of technology all look like mobile art installations, and Lee’s vision of a Gotham City park is appropriately, if amusingly, dark, twisted and exaggerated.
He might not have been the best possible choice for this particular storyline, which involves two different Batmen, Supermen and Catwomen, given his use of silhouettes and sparse panels, and the cacophony of color-coded narration boxes have to do a little more work than they might otherwise. But it’s jarring to the point of shocking when fill-in artists appear to help Lee, with Ben Oliver-drawn climaxes for the first and last issues/chapters, and an extensive Yildiray Cinar flashback in another issue. There’s also a rather tacked-on origin story of Darkseid and the main villain for the story arc, which appeared in September’s Justice League #23.1, drawn by two more artists.
DC Comics’ Vertigo imprint has been releasing one-shot anthologies on a fairly regular basis, using them to dust off old titles like Strange Adventures, The Witching Hour and Mystery in Space, which gives contributors a general theme, and likely helps the publisher maintain trademarks.
Despite once being as common as mutant superheroes are today, anthologies of any kind haven’t been readily embraced in the modern marketplace, and one imagines the ever-increasing costs of comics doesn’t help. These Vertigo titles, featuring short, generally forgettable, riff-like stories from a multitude of creators — which the law of averages suggests will include some stories a reader won’t like — will run you $7.99, just two bucks shy of an ad-free, spine-having trade paperback collection of Image Comics’ Pretty Deadly … or Vertigo’s own FPB: Federal Physics Bureau.
This year the imprint is trying something slightly different: It’s still publishing $8 anthologies, with a variety of creative teams riffing on a theme, but rather than raiding long-faded DC titles (sorry if you were waiting for a revival of More Fun Comics or Adventures of Bob Hope),Vertigo is going with a sort of printing theme. Four anthologies, published on a quarterly basis, each using one of the four basic colors of traditional printing: Cyan, Magenta, Yellow and blacK. If nothing else, this will make repackaging and reselling these stories in a trade format a little easier, as the theme will be consistent between a series of anthologies.
The cyan issue debuted this week; it’s a very strikingly designed comic. The cover by designer Jared K. Fletcher is simple and understated, and it pops off the comics rack and begs for special attention. Even the two-page table of contents, in which each story is given a paint swathe-like panel of cyan/different shades of blue, is lovely (I feel tempted to make a joke about combining the thrill of reading a table of contents with the thrill of picking out a paint color, but I can’t; I genuinely dug those pages on an aesthetic level).
So the idea is rather inspired, as is the design — but how are the stories? Par for the course, I suppose. Some good, some bad, some mediocre; some clever uses of the theme, some that seem to ignore it all together. Let’s take a look, shall we?
In the afterword to his new graphic novel The Harlem Hellfighters, writer Max Brooks cites two of the most common objections he encountered while shopping his screenplay about a regiment of black soldiers who fought for the United States in World War I: First, most Americans weren’t terribly interested in the first World War, a subject they knew almost nothing about; and, second, most Americans weren’t terribly interested in stories about African-American soldiers fighting in that war they weren’t interested in.
It likely won’t surprise anyone who reads The Harlem Hellfighters that it began as a film script — for a made-for-TV movie for TNT, actually, although the cable channel ultimately passed — as the cliches from virtually any war movie ever made are present, but that afterword does include an impressive example of why Brooks felt so passionate about the project. He recounts a discussion with an African-American professor who argued that one of the ways those in power have oppressed black people is by wiping them out of history books. When Brooks mentioned the Hellfighters, the professor responded that there were no black men fighting in World War I.
This, then, was history obscure even by the standards of academics who care passionately about the subject.
Katie Skelly‘s previous comic book Nurse Nurse was a science fiction epic, set in the far-flung future, involving space travel and space pirates, and featuring some kicky fashions. It earned and deserved its comparisons to Barbarella, even if what the two shared was more a spirit and tone than anything else.
Her latest book, Operation Margarine, is also something of a genre work, although the genre is quite literally a more down-to-earth one. Something between a cautionary, youth-gone-wild flick and an exploitative biker picture, it suggests the sort of movies that Roger Corman used to produce for the drive-in, that Mystery Science Theater 3000 would mock and that Quentin Tarantino might enthusiastically praise and make some allusion to in one of his own films.
But, like Nurse Nurse, it’s all unmistakably Katie Skelly. The characters are quiet, mysterious and only barely sketched out symbol-people. The events flow like dominoes, with no grand plan or theme or message apparent. The thrills are visceral, surface thrills, the action and actions all communicated in a straightforward manner that gives every panel an equal amount of import.
I have to imagine there were almost as many forehead-slaps as high-fives in the room at the meeting where someone suggested DC Comics devote their next weekly comic to the Batman franchise. There had to be as many people thinking, “Why didn’t I think of that?” as there were people saying, “Good thinking!”
“More Batman” has rarely been a bad business decision for the publisher, and not only is the franchise carrying more than its fair share of the 52-ish books that make up the DCU line, the Scott Snyder/Greg Capullo flagship title continues to perform at crazy-high numbers. So why not produce another Batman book, and rather than sticking it in a corner of the franchise, far from the main book, the one that seems to “count” the most, why not tie it closely to Snyder’s book? And hey, why not ship the thing weekly? Again, high fives!
I really love weekly comics, although the format has some pretty unique pressures, which we’ve seen play out various ways as DC has tried different routes over and over to get to weekly comics, with no two efforts—52, Countdown, Trinity, Wednesday Comics, and the bi-weeklies Brightest Day and Justice League: Generation Lost—really being produced in quite the same way.
The most obvious pressure is that getting these things to ship on time like clockwork often means sub-par art, so as much as I was personally looking forward to Batman Eternal, I was frightened as much as disappointed to see the art starting out bad; this was, after all, the issue that should be the best looking.
All Star (NBM): The latest graphic novel from Joe and Azat‘s Jesse Lonergan, All Star gets a lot of mileage out of its setting in both space and time. The space is an extremely small small town of Elizabeth, Vermont, a place with little to do and little chance of escape for the young, caged tiger types who are coming of age there. The time is 1998, and Lonergan returns again and again to the sports, politics and pop culture of the time for knowing gags, commentary on the events of the story or even just color.
Our protagonist is Carl Carter, the cocky, hot-shot all-star of the title, a fantastic baseball player whose skill could take him far from town once he graduates, and has made him one of his school and town’s most popular residents, much to the chagrin of his long-suffering brother (who is also his teammate).
One night, after drinking way too much at a party, he and his best friend make a stupid decision, one that gets his friend expelled from school and sent on a completely different path than Carl, who suspects his baseball skills and the importance of the sport to his school got him off light.
He begins soul-searching from there, and realizes too late how screwed-up his world is, and actually has been for a while, but it’s too late to do anything about. A tragedy — in the sense that it ends sadly rather than happily — All Star captures small-town adolescence perfectly (perhaps all too perfectly, depending on a reader’s mood and propensity for elegiac nostalgia), and is actually a great deal of fun, despite the down ending and the heavy melodrama.
It’s another week, which means a new batch of Marvel series launched as part of the publisher’s “All-New Marvel NOW!” initiative showed up at my local comics shop: Felipe Smith and Tradd Moore’s All-New Ghost Rider, Ales Kott and Garry Brown’s Iron Patriot, and Dan Slott and Mike Allred’s Silver Surfer.
I read two out of the three, as those were the most visually interesting, and seemed to be part of the initiative’s guiding principals: matching striking talents with lower-tier characters for idiosyncratic takes that veer away from the “typical” Marvel comic. Also, those were the two that featured characters who haven’t had a shot at their own book for a longer while. (Sorry, Iron Patriot, it’s not you, it’s me. I’m sure there are plenty of other critics willing to review you).