J. Caleb Mozzocco, Author at Robot 6 @ Comic Book Resources - Page 3 of 12
The golem, an artificial being usually created from mud or clay and endowed with life, has appeared in stories of every media since … well, since about the time people started telling stories, particularly if you consider the biblical first man Adam to be a form of golem (“And the Lord God formed man of the dust of the ground, and breathed into his nostrils the breath of life,” from the second, less poetic of the two creation stories in Genesis).
But there may be no medium better suited to this creature of Jewish folklore than the American comic book, as the most famous of golems, the Golem of Prague, was in many ways a prototypical superhero. That golem was supposedly created in the late 1500s by a Rabbi Loew to defend the Jewish people of his city from pogroms, and there you have a few of the basic components of the American superhero: the bizarre origin, the defense of the oppressed, the home turf in need of protection and, of course, the Jewish nature of the character’s identity (often sublimated or coded in the early American superhero comics).
It is, of course, impossible to tell exactly how present in the backs of the minds of the many, many Jewish men who created the American comic book industry some 100 years or so after the legend of the Golem of Prague started appearing in writing in the third and fourth decades of the 19th century. But looking back, and looking for them, it’s easier to see them, from Superman as a sort of Golem of Metropolis to the stony Ben Grimm of the Fantastic Four.
In the 1990s, Warner Bros. and Tim Burton secured the rights for both Mars Attacks! and Dinosaurs Attack!, the 1962 and 1988 Topps collectible bubblegum card series, the premises of which is screamed aloud in their titles.
With both the commercial and creative success of Steven Spielberg’s 1993’s Jurassic Park scaring away others from tackling dinosaurs, Warner Bros. and Burton opted instead for Mars Attacks, ironically releasing their alien-invasion movie the same year as Independence Day, which, despite the wildly different tone, is nearly beat for beat the same movie, to the extent that Mars Attacks scans like a parody of ID4.
Dinosaurs Attack! may not have made it to the big screen (yet, he typed, with his fingers crossed), but it did get adapted into an unfinished Eclipse comic series … which was completed, cleaned up and re-released by IDW last year for the 25th anniversary of the card set. And it’s now available in graphic-novel form.
The comic adaptation is written by series creator Gary Gerani, and is an expanded version of the parody of an unlikely B-movie plot: The world’s greatest scientist has invented something called “Timescan,” a process that will bombard the Earth from an orbiting space station with a special ray that will allow he and those aboard to see into planet’s past using a huge view screen.
The world’s second-greatest scientist, who just so happens to be his ex-wife and the mother of his child, doesn’t think the process is safe and is virulently opposed to it.
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The first six pages of Beautiful Darkness comprise one of the more dramatic sequences you’re likely to see in any comics work. On the first, a saucer-eyed young blonde is having hot chocolate and cake with the fancily dressed man she met at the ball, and then something is falling from the ceiling — “But this isn’t how things were supposed to turn out!” — and after a quick, desperate struggle, the reader is treated to maybe the last thing he or she might expect to see. It’s creepy, scary and intriguing, a potent dare to stop reading, and an irresistible lure to turn the page.
The book is a collaboration between writer Fabien Vehlmann, who wrote the quirky, Jason-drawn comedy Isle of 100,000 Graves, and Marie Pommepuy, one-half of the art team known as Kerascoët, who drew the Miss Don’t Touch Me books, and who rather lavishly renders this story. Publisher Drawn and Quarterly bills it as an anti-fairy tale, but adding “anti-” seems a bit much, given how closely elements echo fairy tales and more modern, but still classic, children’s literature: Thumbelina and Tom Thumb, most especially, with at least a touch of Hansel and Gretel near the ending. There’s some Beatrix Potter in here, particularly in the visuals, and anyone who has read or encountered any adaptation of the The Borrowers will find much of that as well.
Batman: The Dark Knight Vol. 3: Mad (DC Comics): Poor Batman. His new continuity is only a few years old, and already he’s suffering from threat inflation, so that now seemingly every crime is one that could level Gotham City and every villain a mass-murderer with a three-figure body count to rival The Joker’s.
In this volume — collecting six issues and an annual from writer Gregg Hurwitz’s run on The Dark Knight — it’s The Mad Hatter’s turn for an upgrade. A villain formerly portrayed as either obsessed with hats or with Lewis Carrol’s Alice books or both, depending on the writer, Jervis Tetch here begins his road to villainy by killing a rabbit, then uses a step-ladder to reach the face of an underling who he proceeds to murder by plunging his thumbs into the victim’s eyes. From there, he murders a housewife by bashing her head in with an iron, he kills hundreds—hundreds!—of Gothamites through his mind-control technology, and he then has Batman’s girlfriend killed…by having her beaten to death in front of him.
In response, Batman tears one of the Tweedles’ jaws off, beats the diminutive Hatter until he’s drenched in his villain’s blood, then tosses him into a pond to drown until Alfred reminds him that he can’t kill the Hatter, or else he’ll be no different from him. I don’t think Batman should ever resort to lethal force, but Alfred’s argument isn’t all that powerful as presented here, given that one side of the scale has a madman murdering scores of innocents, and the other has Batman killing said killer.
That’s not the only surprisingly cliched bit of the story, which invents a new origin full of childhood trauma for Jervis Tetch akin to those Hurwitz previously gave The Scarecrow and The Penguin. Batman also decides he loves his current girlfriend, reluctantly reveals his secret identity to her and then, the very next night, one of his foes murders her while attempting to torture Batman’s secret identity out of her.
It’s a pretty problematic plot, to say the last.
This week DC Comics released four more annuals, three of which are set in the past and one of which is a big, bridging chapter in an ongoing plot line. All are penned by the regular writers of their series, and are $4.99 for 38 pages. What else do you need to know?
Oh, who made them, what they’re about and whether they’re any good? Oh, sure, I can tell you that …
Sixteen months after Marvel NOW! began, bringing with it new creative teams, new directions, new reboots of recently rebooted titles and new titles, the publisher is launching a new initiative. Marvel NOW! has become Marvel then, and the new NOW! is the All-New Marvel NOW!, which brings with it new creative teams, new directions, new reboots of recently rebooted titles, new titles and so on.
Not all of the NOW! titles are making the transition into the All-New NOW!, of course, and many of those that aren’t are instead concluding (rather than being canceled), apparently having been designed from the start to only last a certain length of time, and these conclusions are taking big, pulpy chunks out of my pull-list.
This week Marvel shipped the last issue of my favorite NOW book: FF. Originally written by Matt Fraction, drawn by Mike Allred, colored by Laura Allred and, toward the end of its 15-issue run, scripted by Lee Allred from Fraction’s plotting, it might not have been the best title Marvel is publishing (that’s probably still Hawkeye), but it was certainly the most fun for the entire length of its short, bright life.
Fraction followed Jonathan Hickman on Fantastic Four, and thus inherited the new, Hickman-created two-book status quo: Fantastic Four, featuring the adventures of the original Marvel superhero team, and FF, devoted to the Future Foundation school for young geniuses that Reed Richards established. Under Fraction, Richards took his team and his two biological children on a trip through time and space, seeking a cure for what appeared to be a chronic condition that baffled even him, in the pages of Fantastic Four, drawn in a more modern Marvel style by Mark Bagley.
And in FF, the Four recruited their own replacements for a temporary, stand-in superhero team/faculty — Ant-Man Scott Lang, She-Hulk, Medusa and Johnny Storm’s pop -star girlfriend Darla Deering — to run the school and care for the kids in their stead. (And it was awesome.)
While DC Comics sacrificed some bragging rights in 2011 when it rebooted its superhero line, even the never-before-renumbered Action Comics and Detective Comics, one consequence of relaunching TEC was that it was only a matter of time — 26 months, to be exact — before the company got around to publishing a new Detective Comics #27. And that the second Detective Comics #27 would see release during the 75th year of Batman’s career, well, all the better.
The first Detective Comics #27, published in 1939, was, of course, the first appearance of Batman. The anthology’s cover was surrendered to an arresting image of a spooky man in tights, wearing a bat-mask and sporting huge bat-like wings, scooping up a gangster in a headlock while swinging in front of the yellow field above a city skyline. “Starting this issue,” the cover trumpted, “The Amazing and Unique Adventures of The Batman.” Inside, Bob Kane and Bill Finger’s pulp- and film-inspired detective hero cracked the “The Case of the Chemical Syndicate,” and the amazing and unique adventures begun therein have yet to cease.
DC has honored that milestone in various ways over the years, with notable celebrations including Michael Uslan and Peter Snejbjerg’s 2003 Elseworlds one-shot Batman: Detective No. 27, and 1991′s Detective Comics #627, in which the Alan Grant/Norm Breyfogle and Marv Wolfman/Jim Aparo creative teams did their own takes on “The Case of the Chemical Syndicate,” and both the original story and a 30th-anniversary version by Mike Friedrich and Bob Brown were reprinted.
This week brings Detective Comics (Vol. 2) #27, and another opportunity to celebrate that original issue, and Batman’s 75th anniversary, which DC does in a 90-page, prestige-format special issue — essentially a trade paperback with some ads in it — featuring contributions from the writers of all four of the main Batman books of the moment and about as strong a list of contributing artists as a reader could hope for.
Before Scott Snyder began writing Batman and became the hottest writer at DC Comic and an overall direct market darling, garnering high sales and high praise for his work on the title, he was penning the Vertigo series American Vampire. Sharply written and clever in its conception and execution, it infused a longtime staple of fantasy literature with some fresh ideas, and was also both good and well-received (that Stephen King was writing back-ups in it for a while probably didn’t hurt any, either).
Not long ago, Snyder returned to Vertigo for another series scarily reinventing a legendary creature with The Wake, drawn by fellow Sean Murphy (Joe The Barbarian, Punk Rock Jesus, some Hellblazer), with whom Snyder previously collaborated on American Vampire miniseries (2011′s Survival of the Fittest). This time the jump from ordinary to scary is a lot further, as Snyder’s not reinventing vampires, but mermaids of all things.
Well, mer-people, I guess, as they all look rather androgynous, like sci-fi creatures from the black lagoon from the waist up, rather than pretty naked ladies, and, of course, fish from the waist down. Mer-creatures, then. Or maybe mer-monsters.
It’s been about 10 years since the first ongoing series of popular Batman: The Animated Series export Harley Quinn published its 38th and final issue, so she was due — if not overdue — for another shot, particularly given that DC Comics’ current strategy means publishing a certain number of books each month, and the market seems to be rejecting a lot of those. Looked at in that light, then, this week’s Harley Quinn #1 was something of an inevitability.
The character certainly hasn’t been idle all that time, of course: She was a frequent presence in the Bat-books, shared the 2009-2011 Gotham City Sirens with Catwoman and Poison Ivy, briefly joined the Gail Siomone-written Secret Six and, with the New 52 reboot, she received a new origin story and costume in the pages of Suicide Squad. And, of course, she appeared at least briefly in various Batman cartoons during that time, as well as in the extremely popular Batman: Arkham video games and the more recent Injustice: Gods Among Us.
Certainly the character is popular, and while different fans probably like her for different reasons, the important factors seem to be that 1.) she’s a lady, 2.) she’s a sexy lady, and 3.) she offers the same sense of anarchy and dark humor as her sometimes-boyfriend The Joker, but without the depravity. More often than not — particularly in the comics and cartoons — she’s as much antihero as villain, a safer alternative to The Joker, whose evil serial killer portrayal is no so deeply embedded into the character that it can be difficult for creators to walk him back toward any more lighthearted portrayals.
I attended a small, perpetually broke Catholic high school that couldn’t afford to employ a guidance counselor. If we could have afforded one, it’s highly unlikely it would’ve been Neil Gaiman, as nice as that might have been.
At the time I was nearing graduation and about to go off to college to earn an expensive degree in pursuit of my lifelong — all 18 years of it — ambition to be a writer, Gaiman was just the writer of The Sandman (and a few other pretty great comics), and was, in fact, nearing the final story arc of that seminal series. At that point in my life, I certainly would’ve liked advice from the writer of one of my favorite comic series.
In the years since, Gaiman’s bona fides have only increased. In addition to writing comics, he’s written novels for adults and kids, he’ s written picture books, he’s written screenplays, he’s seen his works adapted into television and film, and he’s enjoyed the rarefied position of being a writer whose works are not only popular, but acclaimed, as well as being almost universally beloved in the field of comics, an industry with more than its fair share of crooks and cranks, of drawn daggers and venom.
Who better to offer advice to a young person about to embark — or at least attempt to embark — on a life in the arts, particularly a young person who would like to be a successful, professional writer of quality fiction? Someone who might want to grow up to be someone like, say, Neil Gaiman?
A Centaur’s Life, Vol. 1 (Seven Seas): Easily the weirdest comic I read this month, Kei Murayama’s manga is about an alternate world where everything is the exact same as it is in ours, save for the fact that there are multiple races like centaurs, angel folk, goat folk, cat folk, dragon people and so on. Oh, and while human beings apparently still exist, the only one glimpsed is a medieval knight seen in flashback, having enslaved a centaur is some bizarre armor/restraining device in order to ride him.
What makes the manga so weird, however, is that there doesn’t seem to be any reason, at least not in this first volume, for why our heroine Himeno is a centaur, and why her classmates are all various fantasy races living out an otherwise completely mundane existence.
Himeno is a sweet, shy, pretty and popular Japanese schoolgirl (who is also a centaur). She’s afraid of boys, likes hanging out with her friends, and love sweets, although she worries about getting fat. The stories are mostly of the frivolous high-school comedy sort that could easily have been told with human characters.
In the first story, Himeno is self-conscious about her genitals, which she’s never looked at, as she’s afraid they might resemble those of a cow the kids once saw on a field trip (unlike some centaurs, the ones in this comic keep their horse parts covered in elaborate pants that appear difficult to put on and take off). In another, her class puts on a play, and she’s cast as the female lead, while her best friend — a girl with bat wings, a spade-shaped tail and pointy ears — is the male lead. In another, she’s suspected of doing some modeling work, in violation of school policy regarding part-time jobs.
Earlier this year author and religious scholar Reza Aslan released a new book about Jesus, giving it the intentionally provocative title of Zealot: The Life and Times of Jesus of Nazareth. Christianity is so much a part of modern life and culture in the West that it’s easy to forget just how extreme so much of what Jesus preached in the Gospels really was. And is.
I mean, the Golden Rule in and of itself is a hell of a thing to try and live by, but going out of your way to aid and love your enemy, turning the other cheek rather than raising a fist when violence is visited upon you, selling all of your possessions and giving the money to the poor? That’s some radical stuff, and Jesus’ exhortations don’t lose their revolutionary feel, no matter how many centuries pass or how many churches are built.
With Zealot already claimed, writer/editor Paul Buhle’s triptych look at the teachings of Jesus takes for its title a similarly evocative, provocative title: Radical Jesus: A Graphic History of Faith.
The album-sized graphic novel from Herald Press is split into three sections, each illustrated by a different artist in a distinctly different style, and each concerned with the ways Jesus’ words and actions challenged authority in different time periods, from Jesus’ own lifetime to the modern era.
Or: ”How I Learned to Quit Worrying and
Love Like Injustice: Gods Among Us.”
Knowing me as well as I do, I would have expected to absolutely hate Injustice: Gods Among Us, the digital-first comic based on the fighting game from the makers of Mortal Kombat, written by Tom Taylor and drawn by some eight different artists. It’s newly available in a hardcover collection of the first six issues that bears the tagline “The World-Wide #1 Bestselling Comic,” which I found dubious without qualification. (The whole world? Even counting Japan, where they have the One Piece and what do the kids read these days, the Naruto?)
Why would I expect not to like it? Well, a couple of reasons.
The costuming is pretty extreme. I was aesthetically offended by many of the New 52 costumes, which in general seem to be a compromise between the characters’ most popular outfits, whatever was in style at Image in 1992 and something that a Hollywood costuming department might put together for a live-action superhero movie or television series. Injustice took many of those designs even further, so that its Flash, for example, was wearing at least as much padding as NFL Super Pro.
His last major work of fiction was Big Questions, a 600-page epic fable involving a community of birds. If Big Questions was a graphic novel (in the most literal sense of the word “novel”), then his latest work, Rage of Poseidon, is more of a short-story collection. Here the cast of characters is grander: All seven of these stories star characters from Judeo-Christian belief or classical mythology and sometimes both, including Prometheus, Abraham, Isaac, Jesus, God and a good chunk of the Olympian pantheon.
But whether writing through birds or gods, the mundane or the divine, Nilsen’s true subject matter remains much the same: explorations of metaphysical and existential concerns, here more directly concerned with faith and religion than elsewhere.
Nilsen’s writing is spare and efficient; you could even say curt. In all of the stories, he writes quite conversationally, usually easing into second-person storytelling. “So imagine you are Poseidon, god of the sea,” the title story begins. That story is set in the present, but features the ancient Greek god; the same goes for “Prometheus” and the book’s longest and most compelling story, “The Girl and The Lions.” The stories “The Flood” and “Leda and the Swan” take place in their original settings. “Isaac” (“So imagine your name is Isaac and you are standing on a moutaintop with your dad”) is fairly true to the Biblical telling, but the ending finds Isaac playing a video game his father let him buy at the market (It’s Exodus 6: The Reckoning, if you’re wondering). The final story, the single page “Jesus and Aphrodite” is set in a bar in heaven.
Avengers: Endless Wartime (Marvel Entertainment): Marvel’s new line of original graphic novels — note the “Marvel OGN” logo on the spine — is off to a pretty strong start with this continuity-light Warren Ellis-written, Mike McKone-drawn story of an Avengers squad facing a new form of semi-sentient weapon evolved from a generation-old attempt to marry Nazi science with Norse magic.
That’s a good conflict for an Avengers comic, as the team includes a Nazi-fighting hero and a Norse god, and, better still, both Captain America and Thor were tied to the this new weapon’s origin.
Ellis does his usual fine job of mixing current science, speculative next-level science, elements of our zeitgeist and corporate superheroes with something that feels appropriate, cool and like the writer has something to say. Additionally, he has a pretty decent handle on the characters, and does a relatively good job of singling out particular voices (this is the first time in a long time that I’ve read an Avengers comic where everyone didn’t talk like Brian Michael Bendis).
Cap, Thor, Iron Man, Wolverine, Captain Marvel, Black Widow and Hawkeye, who reflects Matt Fraction’s version, are a bit of a rag-tag group, but they seem to be assembled primarily for their military backgrounds. “Do you know, I just realized I’m the only non-soldier in the room,” Tony Stark says at one point, and Captain Marvel sneers back, “That’s right, Tony. You’re just an ex-arms manufacturer in a metal death suit.”