Tim O’Shea

Talking Comics with Tim | Matt Gagnon

Adventure Time

In an ideal world, all comic book editor-in-chiefs should experience working at a comic book store. Such is the case with current BOOM! Studios EIC Matt Gagnon, who spent a spell as buyer and purchasing manager for Hollywood’s Meltdown Comics. Gagnon recently took some time to discuss BOOM!’s transition away from the Disney properties and toward KaBOOM! books like Peanuts and Adventure Time, as well as creator-owned works such as Roger Langridge’s Snarked. The bulk of this interview took place well before Newsarama’s report that Mark Waid’s Irredeemable and Incorruptible were both drawing to a close this May, but Gagnon and I spoke of it briefly after the news broke. I will be curious to see what big news BOOM! will have in a couple of weeks. In the meantime, enjoy this interview. Me? I wish I was a young writer, so that I could get Gagnon to send me a Mark Waid script.

Tim O’Shea: What were your priorities when you took over the EIC role, and how successfully did you achieve what you set out to accomplish with the BOOM! line?

Matt Gagnon: I was—and continue to be—focused on maintaining the level of execution that the fans expect of us and we expect of ourselves. Before I became EIC I had already spent two years as Managing Editor, building a style and a system of how we make comics and fulfill the promises of what we solicit. Not to oversimplify our principals, but at its core we’re all about publishing great comics and shipping them on time. This July will be my 2 year anniversary as EIC and I feel like we’ve only been getting better and better.

Back in 2008 when I came to the company, one of my first goals was to make sure the trains were running on time. We’ve been very consistent since then and I’m extremely proud of the reputation we’ve garnered. It’s a testament to the insanely talented team we have here at BOOM! and the dedicated network of talent we have involved in our comics. We’ve been recognized by Diamond and our retail partners for two years in a row with the Best Publisher Award (under 4%).

Anybody who knows me knows that I have high expectations of myself and my team. I want to maximize every opportunity that we have. I don’t just want to do Planet of the Apes comics; I want to do the best Planet of the Apes comics, you know? The same goes for Hellraiser, 28 Days Later, Adventure Time, or anything else that we publish.

Creatively, I’ve always had a vision for our line and I’m proud of all that we’re accomplishing. We continue to achieve our goals every day, every time we send another issue to print that we’re proud of. But there’s always more to be done and bigger goals that we’re working toward. You can never rest on your laurels.

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Talking Comics with Tim | Woodrow Phoenix

Nelson

The concept behind Nelson is quite unique: A 43-year old tale about the life of Nel Baker, born in 1968, as told by 54 British creators, published by Blank Slate Books, in a 252-page collaborative graphic novel. (Is that enough numbers for you?) Did I mention that all profits from the book go to Shelter, the housing and homelessness charity? To mark the book’s recent release, Woodrow Phoenix (who co-edited the project with Rob Davis) took the time for a recent email interview. Once you’ve read this interview, be sure to enjoy CBR’s Mark Caldwell’s interview with Davis, as well as CSBG’s Greg Burgas explaining why he ranked this book as one of his best graphic novels of 2011.

Tim O’Shea: In the afterword for this book, you noted that there is “an invisible jigsaw in this book that you could put together if you knew where to look for the pieces. A secret history, a kind of group autobiography, comprised of memories and reflections from each of the creators of Nelson.” Did you always see the jigsaw pieces, or did the pieces reveal themselves to you as you compiled the book?

Woodrow Phoenix: Those pieces gradually made themselves apparent as we put the book together, really. Because the idea with the story was to ground it in recent history through the eyes of Nel, our protagonist, many of us used bits of our own lives. Things that we remembered, that we had seen or been told about, personal family history or items that had been in the news at the time. We based our stories on them or did ‘what if’ fictional riffs with them and Nel. You’ll notice a lot of real events are alluded to in the backgrounds of strips. There are a lot of pop music references, for instance. Before the late-1980s and cable & satellite TV, songs that were in the charts were the only music you’d hear on local or national radio and everybody had to listen to the same three or four stations because that was all there was. So they are a really good indicator of moods and styles in 1970s and 80s Britain, and most people used them for texture in their stories.

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Comics Field Trip: Charlotte’s Heroes Aren’t Hard to Find

Dustin Harbin: "No Time for Tim"

This weekend, I made my way up to Charlotte, N.C., to catch up with my pals Johanna Draper Carlson and KC Carlson, who also drove down to attend the 35th Anniversary of the Charlotte MiniCon. I enjoyed attending the Minicon (seeing folks like the always photogenic and hilarious Dustin Harbin [yeah, I had to photograph him...again], as well as Jason Latour, Matt Wilson, Bridgit Scheide and Rich Barrett). Yet as I was in the middle of having fun, I realized I wanted to enjoy it as a consumer, not cover it as a journalist. So if you are looking for coverage of the Minicon, I highly recommend Johanna’s coverage over at Comics Worth Reading.

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Talking Comics with Tim | Joe Infurnari & Glenn Eichler

MUSH!

I was immensely impressed in early December, when Stephen Colbert recommended Glenn Eichler & Joe Infurnari‘s new First Second book, Mush!: Sled Dogs with Issues, to The Colbert Report viewers. Admittedly, Colbert is slightly biased, given that Eichler (the author of the frozen tundra/talking sled dogs/quirky humans comedy-drama) writes for the Comedy Central show. However, while many of the show’s writers have projects they’d love to have promoted by their boss, it’s relatively rare when Colbert uses the show’s forum to promote his staff’s projects. As a result, once I saw the endorsement, I made a mental note to track down the creators after the holidays for a potential interview. By some stroke of luck, the book’s artist, Infurnari, instead contacted me in mid-December to see if I was interested in covering his latest project (you bet I agreed to email interview with him and Eichler). I appreciate the collaborators’ willingness to discuss the project, particularly when Eichler shared the origin of his honed sense of comedic timing (having worked in an “editing room for a lot of animated half-hours for TV” [he was a story editor for MTV's Beavis & Butthead in the mid-1990s, as well as creating and producing the television show, Daria]). Once you’ve read the interview, be sure to enjoy First Second’s preview of the book.

Tim O’Shea: Joe, I love the way you convey the intensity and energy of the dogs when they are working, how did you arrive upon conveying that particular style of kineticism?

Joe Infurnari: The story hinges on the idea that not doing what you love leads to discontentment and unrest. For the team of sled dogs featured in this book, running is their bliss and the time they spend not running breeds trouble. So it was important to make the times the dogs were running as full of energy and joy as possible.

Quick slashing lines, splashes of ink, dramatic foreshortening and powerful diagonals are some of the ways I tried to bring to life the rush of running through the trails. I also knew that if it looked quickly drawn, then that energy would come through in the movement of the characters. When it came to the final inks, I was very comfortable drawing the book and I think the art reflects that. The inks are decisive, gestural and full of energy.

The final piece to the puzzle was the use of sound effects to add a visual punch to the high action running sequences.

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Talking Comics with Tim | Chris Roberson & Rich Ellis

Memorial 2 (Cover by Michael WM Kaluta)

Wednesday marks the release of the second issue of writer Chris Roberson and artist Rich Ellis’ IDW miniseries Memorial, which centers on Em, a women recovering from amnesia only to have a magical shop with unique transportation abilities enter her life. The story also features a talking cat, an element that captured my interest (and as I learned, the cat talks like a comics associate of Roberson’s [your guess who it is as good as mine]). Last week I caught up with the Roberson and Ellis via email to explore their collaborative process. In addition to delving into the six-issue miniseries, I briefly learned about the advantage that Ellis finds in being part of Portland’s Periscope Studio. Once you’ve read the interview, avail yourself of IDW’s preview of Issue 1 and Roberson’s November interview with CBR’s Josie Campbell.

Tim O’Shea: In a recent CBR interview, Chris described this project as using “mythological tropes that are somewhat familiar but twisted.” Who had more fun twisting the tropes, Rich (from a visual perspective) or Chris (from a writing perspective)?

Chris Roberson: Rich may claim that he had more fun, but he’s clearly wrong, as I am having a BLAST.

Rich Ellis: If Chris is having more fun, then I am the person who benefits most from his enjoyment. The fun for me has been in the challenge of getting my head into the complex characters and wonderfully intricate world of Memorial.

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Talking Comics with Tim | John Jackson Miller

Star Wars: Knights of the Old Republic-War

Over the past several years, writer John Jackson Miller has built a loyal base of Star Wars comic book readers, through his work on Dark Horse’s Star Wars comics line. This Wednesday, January 11, marks the release of the first issue in the Star Wars: Knights of the Old Republic-War five-issue miniseries (a project which teams Miller with artist Andrea Mutti). While I had Miller’s attention in this email interview, I also opted to pick his brain about the realm of circulation and its related implications. Once you’ve read the interview, please be sure to peruse Dark Horse’s preview of the first issue.

Tim O’Shea: What’s the most enjoyable aspect of returning to the Knights of the Old Republic world?

John Jackson Miller: Zayne Carrick is a fun character to write. He was the Jedi student that didn’t make the grade, but who became a hero in spite of those low expectations. Zayne starred in the fifty-issue Knights of the Old Republic series — available in digital and nine TPB collections — and it’s fun to return to him here, where, once again, he’s completely out of his depth. This time, he’s been drafted into the Republic’s war against the armored Mandalorians. Not good — especially if, like Zayne, you’re against killing under any circumstances. That, too, makes it fun to return to telling Zayne stories — he has to think his way out of situations. Brute force is rarely an option for him.

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Talking Comics with Tim | Paige Braddock

A snippet from Peanuts 1 (Art by Vicki Scott/inked by Paige Braddock)

Did you pick up Peanuts 1 yesterday? If you love all ages books, you should have. The first issue of this ongoing KABOOM! monthly features new stories by Vicki Scott, Paige Braddock, Shane Houghton and Matt Whitlock–and original Charles Schulz stories of course. In fact, Braddock wears many hats on this project. First off, she is the creative director of Charles M. Schulz Creative Associates. Secondly Braddock (also creator of the ensemble comedy comic strip, Jane’s World) inks the stories, as well provides colors on the cover. Anytime an all ages title like this new release from the KABOOM! gang (in partnership with Peanuts Worldwide) comes out, I want to shout it from the rooftops. On a personal level, I am overjoyed to interview Braddock in this brief email interview, as I have been a fan of her work since her days many, many years ago–on staff as an illustrator at my local newspaper, The Atlanta Journal-Constitution. As much as I wanted to interview her some about Jane’s World and The Martian Confederacy (her collaboration with Jason McNamera), I opted to make the focus of today’s interview on Peanuts. My thanks to Braddock for her time.

Tim O’Shea: Were you involved in selecting the other writers of the stories, such as Shane Houghton and Vicki Scott?

Paige Braddock: Shane Houghton was selected by Boom, but I was familiar with his other work on Reed Gunther. Shane also did some test pages for Boom and we reviewed those at the studio. I met Vicki Scott during the Happiness is a Warm Blanket graphic novel project. It’s a funny story actually… I had met her husband, Bob, who was at the time an animator at Pixar. I knew his work and contacted him about working on the graphic novel. He was pretty busy so he suggested that maybe his wife could help out. I was thinking to myself, his wife?! Then of course his wife, Vicki, turned out to be this incredibly talented artist. Since that first project, she and I have collaborated on a couple of children’s books based on the Peanuts characters. Vicki also turned out to be quite gifted at writing and capturing the “voice and tone” of these characters.

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What are you excited about for 2012?

[Note: this post was assembled by both Tim O'Shea and JK Parkin]

This is our final post for our big birthday bash, and what a post it is. No matter how much stuff we line up, people we interview, etc., there are still tons of folks we like to hear from and include in our giant New Year’s/anniversary/birthday activities. So, as we have in past years, we have asked various comics folks what they are excited about for 2012 in comics–something they aren’t working on and something they are.

There’s a lot of great stuff here–hints at new projects and even some downright announcements. Our thanks to everyone this year who responded!

Jason Latour

Loose Ends 4

I’m most anticipating the 30th Anniversary of HEROES CON (June 22-24, Charlotte, NC) . For any convention 30 years is an amazing run, but the fact that Shelton Drum and his extended family have put this show together every year with nothing but blood, sweat and tears is flat out super heroic.

On the personal front, the challenging and exhilarating ride that’s been Loose Ends will come to a close with issue 4. It’ll be bittersweet to send our child off to into the real world but I can’t wait for you guys to see the work Brunner & Renzi are doing.

I’m also super excited to dip my own toes into the Mignola-verse with the BPRD: The Pickens County Horror [March 28, 2012] and to read the end of Jason Aaron & RM Guera’s Scalped, which is my favorite series in years.

Jason Latour is a writer/artist, most recently the writer of Loose Ends. He spoke with Tim O’Shea about the miniseries in July.

Patrick Zircher

This sounds politic, but it’s genuine: what excites me about comics in 2012 is what’s exciting every year, the work of the talent.  Seeing what the best are up to and how the up-n-comers have grown as artists and writers.  In the new year, I’m also excited about illustrating several books and covers that feature my favorite Avengers.

Patrick Zircher is an artist, who explored the 1920s/1930s era of the Marvel universe in 2011 with the five-issue miniseries, Mystery Men. He spoke with Tim O’Shea about the miniseries in May.

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Talking Comics with Tim | Thomas Scioli

American Barbarian

Back in 2010, when Thomas Scioli started bolstering his online presence and entered the realm of webcomics with American Barbarian, I was curious to see how things would play out (as may or may not have been obvious in my June 2010 interview of him). I’ll be honest and admit that now, more than a year later (and with far more of the project online to read), American Barbarian far exceeds what I expected. As much as I have always enjoyed and respected his Kirby-influenced approach to visual storytelling, after reading this double post Apocalyptic tale, I am far more impressed with Scioli’s funky ear for dialogue. It’s like reading a 1970s comic written by a minimalist version of David Mamet. Doubting my quirky endorsement of the work? Then realize AdHouse is collecting the webcomic for a 256-page/6 ” x 9 ” /hardcover release early this year. If you don’t trust my tastes, then you should definitely trust AdHouse publisher Chris Pitzer. To mark the upcoming release, Scioli and I did another of our quick email interviews. Before diving into the interview, let me take a second to agree with JK Parkin’s sentiment in this post, back in June, that DC Comics should have considered Scioli for one of the New 52 titles that it launched back in September. So I was surprised to learn (as you can read in this interview) that DC did not contact Scioli when assembling the creative team for the new OMAC title. As I edited this interview I realized it was hard to find my favorite part of our discussion, but it may be the revelation that the look for Two-Tank Omen came to Scioli in a dream. A close second was learning a bit about his next webcomic, Final Frontier. Feel free to chime in with your favorite part of this interview and/or Scioli’s work in the comments section, please.

Tim O’Shea: As an independent creator, the job of marketing your work falls to you. Do you think over the years, you have gotten more comfortable marketing yourself? On a related note, how did you decide upon doing this one minute trailer for American Barbarian?

Thomas Scioli: Even the largest comics publishers don’t seem to have a budget for promotion, so I’d say any creator, independent or mainstream, can benefit from doing their own promotion. It’s something that I’ve never been comfortable with, but do out of necessity. I think I have gotten better about it, because in the beginning, it would give me crippling anxiety, now it’s just mild trepidation. The idea for doing a trailer came from having seen other people do it. AdHouse’s own Afrodisiac trailer and [Top Shelf's] Infinite Kung-Fu [trailer] are two that made an impression on me when they made the rounds. It got me excited about those two works, so I wanted to do the same. I’d been dabbling with animation, back when I started AmBarb so it was a natural outgrowth of that, too. Once you start doing a webcomic it isn’t long before you realize, hey, why not just do a cartoon?

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Talking Comics with Tim | Tom Brevoort

Tom Brevoort, photo by Luigi Novi

Let’s not mince words, the online presence of Tom Brevoort has provided hours of great reading for Robot 6 readers. Given his constant and unflagging willingness to interact with consumers via social media, Brevoort is a quote machine (His Twitter bio? “A man constantly on the verge of saying something stupid–for your entertainment!?”). There’s always a directness (some would say bluntness) to his manner online–making him the ideal subject for an interview. Last year saw Marvel promote Brevoort to senior vice president for publishing. 2011 was a year of some major successes for Marvel, as well as a year where some hard business decisions were made. In this interview, conducted in mid-December via email, I tried to cover a great deal of ground (we even briefly discuss DC’s New 52 success)–and Brevoort did not hold back on any of his answers. For that, I am extremely grateful. Like any high profile comics executive, Brevoort has his fans and his critics (and many in between), but I like to think this exchange offers some perspectives everyone can enjoy.

Tim O’Shea: Whether it’s in your job description or not, fan outreach via social media is definitely part of your job–clearly by your own choice. What benefit or enjoyment do you get from interacting with the fans/consumers?

Tom Brevoort: I’m not sure that I get a particular benefit, except maybe just being the center of attention for a few minutes—maybe everything I do is motivated by ego! I’m a whore for the spotlight! But I started doing this kind of outreach back in the formative days of internet fandom, largely because I like the idea of internet fandom. I know that, if the internet had existed when I was a young comic book reader, I’d have been on those message boards and in those chat rooms all the time, obsessively—just like a certain portion of the audience today. So I like the idea of giving back, of being accessible enough that anybody who has a question or a concern knows where to find me, or at least to find somebody with an insider’s track who might have the background and knowledge to speak to their point. In a very real way, it’s all an outgrowth of what Stan Lee did in his letters pages and Bullpen pages. Joe Q, I think, was really the first person to perfect that approach for the internet age. As EIC he was incredibly available to the audience in a myriad of ways. It’s a philosophy that’s very much woven into our DNA at Marvel. And for the most part, our fans are interesting, vibrant, cool people, especially when you meet them in person.

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Unwrapping comics: Pros share their holiday memories

A couple of weeks ago, I got to thinking about the holidays and comics. More exactly, I started wondering what some creators might say if i asked them for their favorite comics-related memory. As I got into contact with some creators, they did not have a favorite story per se, but those recollections were definitely memorable. Bottom line, these storytellers not surprisingly had some great stories to share. My holiday memory is an odd one, as a kid in the 1970s reading the Doonesbury comic strip where Rev. Scott Sloan had opening remarks before the Christmas pageant, where he noted that the part of the Baby Jesus would be played by a 40-watt light bulb. A lifelong Doonesbury fan, there are few strips that have made me laugh longer than that one. Told you it was an odd one.  Now on to the storytellers with far better tales. My thanks to everyone that responded. Once you’ve read them all, please be sure to chime in with your most memorable comics-related holiday recollection in the comments section.

Daryl Gregory

The Avengers #4 (Not the comic stuffed in 'Lil Daryl's stocking)

Every Christmas, comics would show up in my stocking. They’d be rolled up, which I’m sure breaks the heart of every collector out there, but it didn’t bother me much. Comics were for reading. For some reason, my mother thought I liked Thor. I wasn’t a Thor guy, except when he was hanging out in the Avengers. I was, and still am, a Captain America super-fan. How could my Mom not know this? But every year I’d get a couple more Thor comics.

Fast-forward 35 years. I’m the official stocking-stuffer in the household. My wife is the queen of holiday organization, but the stocking assignment has always been mine, primarily because it’s the kind of job you can give to a procrastinator. I can run out on Christmas Eve and grab everything I need: gum, iTunes gift cards, candy bars, extra batteries… and comics. See, my son is 15, and he IS a Thor guy, so I usually try to round up something Asgardian for him, as well as a something with Atomic Robo or Axe Cop. I don’t understand the clothing my daughter is asking for (an “infinity scarf” sounds like something Dr. Who would wear), but by gum, I do know my son’s taste in comics.

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Talking Comics with Tim | Joe Keatinge

Hell Yeah

I’ve been friendly with Joe Keatinge dating back to his days managing PR & marketing for Image Comics. When it was revealed back in October that Extreme Studios was relaunching the line–with Keatinge writing Glory (with Ross Campbell on art), I started generating questions for an interview. In addition to discussing Glory (which relaunches with Glory #23 on February 15, 2012), Keatinge opens up about Hell Yeah (Image), his creator-owned collaboration with artist/co-creator Andre Szymanowicz that premieres on March 7, 2012, as well as another upcoming 2012 project, Brutal, in collaboration with artist Frank Cho. My thanks to Keatinge for this email interview. After reading this piece, be sure to check out CBR’s Joe Keatinge coverage for more insight into the busy writer’s upcoming work.

Tim O’Shea: Did Rob Liefeld approach you to work on the Glory relaunch? Was Ross Campbell already committed to the project when you joined?

Joe Keatinge: While Rob was certainly involved with the process, I was actually approached by Image Comics Publisher and Extreme Editor, Eric Stephenson, almost a year ago now. At the time they had nailed down the idea of the line and I believe a couple of the other books may have had writers, but it was still in the very early stages. After that was the process of giving a quick pitch, which was virtually instantaneous to Eric asking if I wanted to do it, to developing a longer pitch, to Eric and I bringing Brandon Graham on board for Prophet, to discussing Glory with Brandon, to Brandon suggesting Ross Campbell, to seeing Ross’ amazing work and me asking him if he wanted to come on board. He did a few samples which blew away both Eric and Rob. We’ve been working on it ever since.

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Talking Comics with Tim | Bob Pendarvis

A Girl Called Ana Teaches Kittens How To Draw

Last week Chris Arrant covered former Savannah College of Art and Design (SCAD) Professor Bob Pendarvis’ Kickstarter effort to fund A Girl Called Ana Teaches Kittens How To Draw. In today’s email interview, Pendarvis discusses his aim with the book, as well as Sugar Ninjas, the all-female sequential art anthology series aimed at drawing a spotlight on female creators. My thanks to Pendarvis for his time, and Tom Feister for putting me in contact with Pendarvis. His Kickstarter site gives more background on Pendarvis, including  that he “created and taught the first comic book illustration classes at the Savannah College of Art & Design, going on to co-found their comics-based BFA and MFA degree programs (along with writer Mark Kneece and artist Bo Hampton).” If you are interested in helping Pendarvis with his Kickstarter effort, please act now–as there are less than 20 days left to meet the $15,000 goal.

Tim O’Shea: How soon after leaving SCAD did you realize you wanted to develop Sugar Ninjas?

Bob PendarvisSugar Ninjas was originally a project I came up with to showcase the amazing variety of female artists in my classes. In the summer of 2009, as my official association with SCAD was coming to an end (on mutually acceptable terms), I decided to expand the concept of the Sugar Ninjas to include not only SCAD students, but also female artists and storytellers from around the world. All material in the book is copyrighted exclusively to the creators and the books are printed at lulu.com, each one priced at printing costs only—I don’t make a penny from any copy sold (although I encourage the ninjas to add sketches and charge a few dollars more). Volumes 1 and 2 are available right now, and a revised edition of Volume 1 will be back in early 2012.

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Talking Comics with Tim | Jamal Igle

The Ray 1

Sometimes when you interview a creator, you get the distinct impression that person would rather be promoting a new film or a new novel, anything but a comic book. Other times you are fortunate enough to talk to a creator like artist Jamal Igle who relishes his craft, loves comic books and is almost as much a booster of his fellow creators as the typical comic book fan. This Wednesday (December 14) marks the release of The Ray 1, the first installment of the four-issue DC miniseries by Igle with the writing team of Jimmy Palmiotti and Justin Gray. My thanks to Igle for the email interview. Once you’ve enjoyed this interview, be sure to check out CBR’s late November interview with Palmiotti and Gray, as well as the preview that CBR offered of issue 1.

Tim O’Shea: When the initial 52 DC Books were announced there was a great deal of displeasure voiced about the fact you were not on the list of creators. Two-fold question: How gratifying was it to see your fans support you so vocally on this front. Secondly, without going into details, were you offered a New 52 assignment and passed on it (please feel free to skip the first part and only answer the first part, if you prefer not to delve into it)

Jamal Igle: It was very flattering and humbling at the same time. It was a little difficult for me to respond to all of the inquiries, because I didn’t know, frankly, how to respond.  I was still working on Superman at the time, so I hadn’t been assigned anything. It was a really weird, with all of the assignments being announced, not being able to say anything. The offer for The Ray came just as I was finishing up Superman # 713, prepping #714 and getting ready for San Diego.

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Talking Comics with Tim | Seth Kushner & Chris Miskiewicz

Trip City

As long as I have been covering the comics industry,  it seems like I have always found reasons to support the work of Dean Haspiel and/or his many talented associates. So when Trip City, a Brooklyn-filtered literary arts salon, launched at the start of last month it struck me as a good time to reach out to the founders for an email chat. While Trip City has four key members (Haspiel, Seth Kushner, Chris Miskiewicz and Jeffrey Burandt) the bulk of the discussion involved Kushner and Miskiewicz, with a brief check-in by Haspiel (discussing the start of a new Billy Dogma story, The Last Romantic Antihero [TLRA]). Haspiel also gave me a head’s up on a December 8 TLRA live reading at BookCourt at 7 PM (163 Court St  Brooklyn, New York 11201/718-875-3677).

Tim O’Shea: When did TRIP CITY first get conceived–and how did the two of you come to be involved? How early in the planning was it determined that a podcast would be important to the venture?

Chris Miskiewicz: Dean was leaving Deep6 and starting a new studio. Seth Kushner and I were the first people he asked along. Although my film schedule is always in flux and I wasn’t sure how often I’d actually be there, the idea of sitting around others and not being by myself writing appealed to me. So we formed HANG DAI Studios.

If you put three creative people in a room together stuff happens. What happened was TRIP CITY. We spoke about the concept for about five months. Who would be a part of it, what we’d do, how we’d do it. We didn’t want to revamp ACT-I-VATE but we did want comics, along with prose, fiction, a web-series, and a podcast. What we did was create a multimedia site that catered to our individual interests blending them together into a whole.

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