2D Comics Festival Archives - Robot 6 @ Comic Book Resources

IDW Games and Pandasaurus expand partnership

tammany hallIDW Publishing, which just last week launched a successful Kickstarter campaign to fund the Kill Shakespeare board game, is expanding its partnership with Pandasaurus.

The publisher teamed in October with the Austin, Texas-based tabletop gaming company to launch IDW Games, with Pandasaurus overseeing design, production and distribution of 30 Days of Night and the aforementioned Kill Shakespeare.

The expanded agreement calls for the re-release Pandasaurus games, beginning with Tammany Hall and continuing with Rattus Cartus and Yedo.

“Pandasaurus has done an excellent job building a catalog of rich, engaging and in-demand board games,” Jerry Bennington, director of IDW Games, said in a statement. “They’re veterans in the industry and we look forward to developing some amazing titles together. This is a partnership that will have an immediate positive impact for both sides and you can be sure you’ll be hearing big things from us soon.”

With 16 days remaining, the Kickstarter campaign for the Kill Shakespeare board game has already surpassed its initial $25,000 goal.


Comics A.M. | ‘Walking Dead’ slips, manga rises in May

Naruto, Vol. 61

Naruto, Vol. 61

Retailing | Naruto topped the May BookScan chart of graphic novels sold in bookstores, followed by two volumes of The Walking Dead, the latest volume of Sailor Moon, and Yen Press’ latest Twilight adaptation New Moon. Just three volumes total of The Walking Dead made the Top 20 (down from eight last month), and as usual, DC and Marvel got clobbered: DC had three titles on the list (two volumes of Court of Owls and Watchmen) while Marvel had one (Hawkeye), and none was above No. 15. Or to put it another way: Vol. 14 of Dance in the Vampire Bund, a high-numbered volume in a fairly niche manga series, placed higher than every Big Two book on BookScan last month. [ICv2]

Creators | With the second issue of their digital-only comic The Private Eye recently released, writer Brian K. Vaughan and artist Marcos Martin talk about their story, why they decided to do it digitally, and what the response has been so far. [The Verge]

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