Apple
2000 AD goes same-day digital through Apple
The venerable British anthology 2000 AD will now available digitally worldwide, through the Apple Newsstand, the same day copies go on sale in the United Kingdom. That’s good news, certainly, for U.S. fans.
“Making 2000 AD as accessible as possible is something we’ve been working towards for some time,” Editor Matt Smith said in an announcement on the magazine’s website. “For the first time we can offer easy, quick digital subscriptions so that readers can download the latest issue with a single push of a button. If you’ve ever had trouble getting hold of the latest 2000 AD, don’t like waiting for the physical Prog to reach your shores, or you just want the ease of having digital copies then our new app is ideal.”
As an introduction for new readers, Rebellion is offering a free 69-page sampler issue featuring such recent 2000 AD stories as “Judge Dredd: Day of Chaos,” “Zombo” and “Ichabod Azrael.”
Subscribers can save up to 24 percent, and gain free access to a range of back issues. Single issues can be purchased for download for $2.99; a one-month subscription is $10.99, while three months is $2.99. An entire year goes for $109.99.
Classics Illustrated debuts for Apple iPad, iPhone
After bringing Classics Illustrated into the digital age, and onto Barnes & Noble’s Nook Tablet, in March, Trajectory Inc. announced this morning it has teamed with Apple to deliver the enduring comics series on iPad, iPhone and iPod touch.
Debuting in 1941 as Classic Comics, Classic Illustrated adapted such literary works as Treasure Island, The Last of the Mohicans and Jane Eyre, publishing 169 issues during its 30-year run. More than 120 titles are available from Apple’s iBookstore.
“Making the Classics available in digital form brings these brilliant works to where people live now, on their mobiles,” Trajectory CEO Jim Bryant said in a statement. “The iPad and iPhone are great for interacting with one of the most beloved comics and graphic novel series of all time.”
The Vampire Chronicles novelist Anne Rice also endorses the series, saying, “I remember reading Jane Eyre in the Classics comics and how much I loved the details and seeing the madwoman in the attic in those little panels and seeing the whole novel play out. What always drew me were very detailed, representational drawings, rather than something abstract. I wanted to see a lot of richness and a lot of depth.”
Watch the trailer and read the press release below.
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Apple insists on edits to Underground Classics app

Warning: Pretty much every image in the linked article is flagrantly, joyously NSFW. If your eyeballs disintegrate and hair grows on the palms of your hands when you click the link, well, don’t say we didn’t warn you.
Underground comics are by their nature transgressive, so it comes as no surprise that the Comix Classics: Underground Comics app produced by Toura, an app platform often used by museums, and Comic Art Productions and Exhibits, ran afoul of Apple’s content guidelines. As Kim Munson, who designed the app, explained to Michael Dooley of Imprint Magazine, the app is not a digital comic but “more of an interactive art exhibit.” It’s based on James Danky and Denis Kitchen’s book Underground Classics: The Transformation of Comics into Comix, and it contains all the comics from the book and the exhibit plus some new graphics.
Oddly, when the app was submitted to Apple, the iPad version was accepted as is (with a string of warnings to potential consumers about sex, nudity, etc.) but the iPhone version was rejected for “excessively objectionable or crude content.” Munson removed 16 images, which apparently shifted the ratio enough to make the Apple folks happy. (For those who like to skip straight to the good stuff, the deleted images are at the link.) Munson noted that “The deletions were plainly based purely on the visual representation, not the context of the pieces.”
SuperGay, ‘the first video game about a gay superhero,’ launches
Barcelona-based developer Klicrainbow has launched SuperGay & the Attack of His Ex-Girlfriends, an app for the iPhone, iPad and iPod Touch billed as “the first video game about a gay superhero.” I didn’t look into the assertion, but I can’t think of any other gay-superhero video games.
The comic book-inspired storyline follows Tom Palmer, an idealistic young scientist who works at Genetic Corp. with his beautiful fiancée Ilsa Himmler and her father Dr. Arnold Himmler to develop a cloning project for humanitarian purposes. But when he discovers that Ilsa and Arnold have been secretly negotiating with foreign leaders to sell their work for military purposes, Tom searches for an escape. When a failed experiment transforms the young scientist into SuperGay, “the greatest superhero of all modern times,” he uses his newfound abilities — including Gay Power and Rainbow Ray — to try to stop his evil ex-girlfriend and her clone army.
In the game, SuperGay races, fights and … dances … his way through 32 levels to stop an imminent nuclear war. Check out the trailer and additional game art after the break.
Disney Publishing Worldwide launches its Disney Comics App
Disney Publishing Worldwide this morning launched its free Disney Comics App for iPad, iPhone and iPod Touch, with more than 50 titles ranging from the classic adventures of Mickey Mouse and Donald Duck to newer properties like Cars 2 and Tron: Legacy. Two new comics will be added each week.
Individual stories are 99 cents, with themed bundles available for $3.99 through In-App Purchase. The app debuts in the United States and will be available in more than 80 countries. It will be available in additional markets later this year.
Disney boasts that the app offers “a new, director-style reading experience,” with readers allowed to choose portrait or landscape mode, automatic or manual smart paneling, and double-page spreads. Readers also may preview titles before purchase, share their stories on Facebook and save content for offline reading. There’s also a feature that automatically updates readers when stories relating to their favorite characters become available. Also: sound effects!
“Comics are a tremendous part of our heritage and we see great potential and interest in bringing our extensive catalog of Disney Comics to mobile devices,” Russell Hampton, president of Disney Publishing Worldwide, said in a statement. “We create over 25,000 original comic pages each year and it’s critical that we deliver this content to our readers around the world. We have over 1 billion Disney comic readers today, and our Disney Comics App will further broaden that audience.”
Read the official announcement after the break.
Could foundering Borders be transformed into next Apple Store?
One of the two private-equity firms negotiating to buy the bankrupt Borders Group reportedly hopes to save more than half of the remaining stores by taking a page from Steve Jobs’ playbook.
In a profile of rival moguls Jahm Najafi and Alec Gores, The Wall Street Journal contends a plan by the Los Angeles-based Gores Group would save about 250 of the 416 Borders outlets — most of them superstores — by transforming them into “more appealing destinations” similar to the Apple Store chain.
According to the newspaper, the 58-year-old Gores is in talks with more than a dozen companies, including Hewlett-Packard, to showcase their products in the revamped Borders stores. In exchange, Borders would offer discounts to customers downloading books from Hewlett-Packard’s e-readers in the stores. Gores, who would pay somewhere around $250 million for the bookseller’s outlets and other assets, including the website and customer list, would also “emphasize developing a more robust online business for Borders.”
Borders, the second-largest book chain in the United States, is expected to announce a bidder by July 1.
Dark Horse to unveil its digital comics app at C2E2
Dark Horse has announced it will offer a first look at its somewhat-delayed digital comics app this weekend during the Chicago Comic & Entertainment Expo.
Announced in October at New York Comic Con, the planned January launch of the publisher’s digital comics program was put on hold because because of Apple’s stricter enforcement of a prohibition on in-app purchases outside the iTunes store (something Dark Horse CEO Mike Richardson confirmed earlier this month).
But now the beta version of the app is ready to be shown off at booth #601, with Dark Horse staff on hand for demonstrations, to answer questions and allow fans to take it for a test run.
Check out the official press release after the break.
Comics A.M. | Dark Horse CEO on state of industry; BOOM! changes
Publishing | In a wide-ranging interview with retail news and analysis site ICv2, Dark Horse CEO Mike Richardson discusses the state of the market, the potential impact of Borders’ bankruptcy, digital comics, the decline in manga sales, the success of Troublemaker and more. Of particular note is Richardson’s confirmation that Apple’s stricter enforcement of a prohibition on in-app purchases outside the iTunes store was behind the delay of the planned January launch of Dark Horse’s digital comics program. He also says that Frank Miller is working on the third issue of his 300 prequel Xerxes, which is expected to be “roughly six issues, but he hasn’t exactly decided yet.” [ICv2.com]
Publishing | Robot 6 contributor Brigid Alverson provides an overview of recent changes to BOOM! Studios’ kids’ line, from the loss of the Pixar licenses to a new imprint name — changed from BOOM! Kids to kaboom! — to the announcement this week of a Peanuts original graphic novel. “BOOM Kids! was designed to publish children’s comics — kaboom! is designed to be a true all-ages imprint, and for that reason Peanuts is the perfect launch title, the sort of material that adults and kids read alike,” CEO Ross Ritchie said. “Roger Langridge’s Snarked! is along these lines, as is Space Warped and Word Girl. I put the Word Girl announcement on my wall on Facebook and immediately there were a zillion adults commenting, ‘My child loves this show but I’m buying this comic book for myself!’ The title mix will be broader for kaboom! than it was for BOOM Kids!” [Publishers Weekly]
Apple policy may set up a roadblock for digital comics [UPDATED]

Where is Dark Horse Digital?
Back in October, at New York Comic Con, Dark Horse announced an ambitious new digital comics program that would make many of their most popular titles available, at a discount, on a number of different platforms. At the time, they said the program would launch in January 2011 with about 150 titles.
Last week, Dark Horse posted an update on their digital comics page, saying that “factors beyond our control have impacted our plans.”
While there could be many different reasons for the delay, recent developments suggest that Dark Horse’s decision to allow readers to buy comics through their own digital storefront may have fallen afoul of Apple’s prohibition on in-app purchases outside the iTunes store. UPDATE: Apple clarified today that this is not a new rule but simply stricter enforcement of existing policy. See below for more details.
Comics A.M. | Comic sales slip 3.5%, SD official wants Comic-Con parade
Publishing | Sales of comics, graphic novels and magazines to comic stores declined slightly in 2010, slipping 3.5 percent from 2009, according to a year-end report released Thursday by Diamond Comic Distributors. John Jackson Miller’s estimate places the North American market at between $410 million and $420 million, down from the 2008 peak of $437 million.
Marvel again emerged as the top publisher, leading the market in both dollar and unit sales. May’s Avengers #1 was the top-selling periodical, followed by X-Men #1, Blackest Night #8, Siege #1 and Blackest Night #7. As expected, The Walking Dead and Scott Pilgrim dominated the graphic novel and trade paperback list, taking eight of the Top 10 spots (the remaining two went to the Kick-Ass premium hardcover and Superman: Earth One). [Diamond Comic Distributors]
2010: The year in digital comics
What a difference a year makes! A year ago today, the iPad not only didn’t exist, it hadn’t been officially announced yet. People read comics on their iPhones and iPod Touches, but the screens were too small for a good experience (and therefore, no one wanted to spend much money on them). The iPad changed all that, with a big, full-color screen that is just a tad smaller than a standard comics page (and a tad larger than a standard manga page), and publishers started taking digital comics seriously. The distribution was already in place, thanks to the iPhone—comiXology, iVerse, Panelfly—and now the publishers not only jumped on board with those platforms but also started developing their own apps.
The digital comics scene is still developing, but the iPad was the game changer. For many people, it was the first time that they could comfortably read comics on a handheld screen. Now, it’s just a question of marketing—this year, publishers will grapple with bringing comics to a wider audience, outside the existing readership, and balancing the digital marketplace with the established brick-and-mortar retail structure.
Here, then, is a look back at our digital year.
Comics A.M. | Witness testifies in George case, publishers rebuke Apple
Legal | Michael Renaud, the only witness who can place retailer Michael George at his comic store around the time his first wife Barbara George was killed, testified Monday that a meeting with detectives shortly after the 1990 murder detailed in a recently published book did take place, despite its lack of mention in police files. Defense attorney Carl Marlinga questioned during the evidentiary hearing whether Renaud, who admitted to smoking marijuana, has a reliable memory of events. [Detroit Free Press]
Digital piracy | Four publishing groups in Japan, including the Digital Comic Association, is demanding that Apple stop selling pirated works of Japanese authors in its App Store. Apple says that it removes pirated material upon notification by the copyright holder. [The Wall Street Journal]
Publishing | Although a bill to further restrict the sale in metropolitan Tokyo of manga and anime depicting “extreme” sex won’t be voted on until Wednesday, some creators say the legislation has already had a chilling effect. For instance, one boys love artist contends her publisher is refusing to release works set in schools or featuring school uniforms. [Sankaku Complex]
ComiXology debuts The Walking Dead digital comics app
With the days ticking down to the Oct. 31 premiere of AMC’s adaptation of The Walking Dead, comiXology has unveiled a dedicated digital comic app of the horror title for iPad, iPhone and iPod touch.
The Image Comics series, by Robert Kirkman, Charlie Adlard and Cliff Rathburn, moved last month to simultaneous print and digital release, with downloads priced the same as physical copies — part of an effort to get the award-winning comic in front of as many people as possible.
The new comiXology app includes the collected editions.
“Today’s app release will provide fans of The Walking Dead, new and old alike, another way to enjoy this series,” Kirkman said in the announcement. “The Walking Dead app will make the series that much more accessible to the new generation that, more often than not, experiences their entertainment completely digitally. I couldn’t be more thrilled to be working with comiXology, on the eve of the debut of the AMC television series, to bring this series in front of a whole new generation of readers.”
Read the press release after the break. For more on The Walking Dead television series, visit Spinoff Online.
Comics A.M. | The comics Internet in two minutes
Publishing | Dark Horse Comics and Vanguard Productions have reached an agreement on who will publish Frank Frazetta’s White Indian comics after each company had reached separate agreements with different members of the Frazetta family. Dark Horse has taken The Classic Comics Archives Vol. 1: White Indian off their schedule. Vanguard will release the Complete Frazetta White Indian Collection, while Dark Horse will collect all the post-Frazetta material that featured the character. [ICv2]
Passings | Mark Evanier reports that Jerry Grandenetti, who began his career as an art assistant to Will Eisner on The Spirit, passed away Feb. 17. Grandenetti’s work appeared in Creepy, Eerie, House of Mystery, Prez and Championship Sports, among many other titles. [News from Me]
Pricing | Douglas Wolk considers the higher price of comics: “Twenty years ago, the price of a new mainstream comic book was 75 cents, about to make the leap to a dollar, the same percentage they’re currently increasing. For a $20 bill, you could get a stack of a couple dozen titles, with some interesting indie experiments thrown in.
“Since then, the price of comics has zoomed far ahead of the cost of living: $20 in 1990 is the equivalent of a bit over $33 now, while new mainstream comic books have more than quadrupled in price. And what happens when comics abruptly increase their cover prices by a third while adding little or no extra content–and the $20 standard gets you all of five 22-page comic books that take a few minutes apiece to read–is that that value proposition gets a lot less enticing.” [Techland]
Comics A.M. | The comics Internet in two minutes

Apple
Digital comics | Following more than two years of complaints, Apple has given developers the guidelines it uses to determine which programs can be sold through its App Store, and relaxed some restrictions on content and tools. The company recently was criticized for forcing the creators of a comic adaptation of James Joyce’s Ulysses to remove nonsexual nudity from some panels — Apple later changed its stance — and for initially rejecting an app from Pulitzer Prize-winning cartoonist Mark Fiore because his animated political satire contained “content that ridicules public figures.” Alan Gardner notes that the revised guidelines specifically exempt “professional political satirists and humorists” from a clause prohibiting defamatory or offensive material. [The Associated Press]
Comic strips | After 60 years with United Feature Syndicate, Peanuts will move in February to Universal Uclick. The news isn’t totally unexpected, as Iconix Brand Group partnered with the heirs of Charles M. Schulz in April to buy the rights to the comic strip from United’s parent company E.W. Scripps. The $175 million deal was for the entire United Media Licensing division, which includes Dilbert. [Comic Riffs]







