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Combining stop-motion animation and CGI, Taiwanese animator Jordan Tseng transports us to the post-apocalyptic world of Attack on Titan, where only Mikasa Ackerman stands between a city of collectible figures and the enormous wooden mannequins that seek to devour them. Wait, what?
OK, it’s probably not what Hajime Isayama envisioned, but this two-minute short is a heck of a lot of fun, ending on a cliffhanger you probably won’t expect.
Koei Tecmo has unveiled eight minutes of gameplay footage from its Attack on Titan video game, which it turns out will draw from the hit anime series rather than from the original manga or the live-action films.
Speaking with Kotaku at the Tokyo Game Show, where the footage debuted, Koei Tecmo games president Hisashi Koinuma revealed that adapting Attack on Titan has proved to be a difficult task.
As great as my high school was (go, Patriots!), the main building was a lifeless relic of the 1950s, snaked by dreary halls and even drearier stairwells, where students jostled for room while hoping not to humiliate themselves by tripping. But in Japan, it’s a different story, apparently.
Rocket News24 has rounded up photos of school stairways transformed by students into colorful anime- and video game-inspired art for culture festivals. There are characters and scenes from Disney films, Attack on Titan, Super Mario Bros., Tokyo Ghoul, Kuroko’s Basketball and more.
Manga | Kodansha Comics is teasing the “Biggest ‘Attack on Titan’ Manga Announcement Ever” for its Oct. 8 panel at New York Comic Con. Considering the worldwide popularity, and sales, of Hajime Isayama’s post-apocalyptic fantasy, that’s certainly a bold claim. The series has more than 50 million copies in circulation around the world; 2.5 million of those are in the United States. Kodansha also publishes the manga spinoffs Attack on Titan: Before the Fall and Attack on Titan: Junior High. [Anime News Network, Deb Aoki]
Manga | Attack on Titan has changed the manga market, Kodansha Comics’ top brass tell Deb Aoki, showing that manga can still sell in the millions even after the market slumped, and give publishers a new multimedia model, with spinoff manga and light novels, to build on its success. Hiroaki Morita, editor-in-chief of Shonen Magazine when Attack on Titan debuted, also talks about his early impressions and how he knew the manga would be a hit. Alvin Lu of Kodansha Advance Media also discusses plans for the company’s new digital division, which is publishing digital editions of Kodansha Comics’ current manga but will expand to do digital-first books as well. [Anime News Network]
Koei Tecmo has unveiled a new trailer that confirms the upcoming Attack on Titan “tactical hunting game” will be just as violent and bloody as the hit manga on which it’s based.
The previous trailer, released early last month, showed mostly title cards and still art, but this one depicts gameplay of the Survey Corps in action, hurling across the screen with their 3D maneuver gear and splattering blood as they hack and slash at the invading Titans. And be sure to stick around until the end.
Although Hajime Isayama’s hit manga may have pushed past its halfway point, there appears to be no end in sight to Attack on Titan merchandise.
Japan’s A-Toys Co. has revealed a 35.4-inch Female Titan figure, crafted from polyresin. If you already have your eye on that Colossal Titan bank, this might make a good companion piece, even if the scale will be a bit out of whack (the Female Titan will end up dwarfing the 23.6-inch Colossal Titan). But if “skinless giant” is the decorating motif you’re going for … boom.
In the six years since its debut, Hajime Isayama’s Attack on Titan has become a seemingly unstoppable force, selling tens of millions of copies worldwide, and inspiring spinoffs, animated and live-action adaptations, video games and truckloads of merchandise. However, the end of the manga is in sight.
In an interview with Japan’s Antenna magazine, series editor Kawakubo Shintaro said there are about three years’ worth of chapters left, confirming recent comments by Isayama that Attack on Titan is about “60 percent finished.”
It stands to reason that at some point in humanity’s epic life-or-death struggle against the enormous, flesh-eating Titans, dogs are going to have to enter the fray. Cats don’t give a single damn what happens to us, but dogs? They care, and will fight to the death to protect their givers of treats.
That’s where these official Attack on Titan dog costumes come in, presumably. Whether they’re tagging along with you to the next anime convention or simply guarding the walls of your home, now your furry little best friends can dress like a Survey Corps member. They arrive this fall in Japan (about $61 for the Survey Corps uniform, and $31 for the cloak).
Koei Tecmo has debuted the first screenshots from Attack on Titan, the “tactical hunting game” for PlayStation based on Hajime Isayama’s hit manga.
The images arrive courtesy of the Japanese magazine Famitsu, which reveals that 50 percent of the game is complete. According to Koei Tecmo executives Hisashi Koinuma and Tomoyuki Kitamura, much of the focus has been on making flight, through the manga’s signature 3D maneuver gear, as fun as possible, with the controls rewarding both newcomers and skilled gamers.
While transforming into a human-killing (and eating!) naked giant may sound like fun, in Attack on Titan it involves “Titan’s power,” a self-conflicted wound — it’s a whole process that, frankly, seems exhausting, and gross. I mean, why bother with all of that when you can turn yourself into the Colossal Titan with the tug of a zipper?
The Attack on Titan manga spinoff Attack on Titan: Before the Fall has more than 1.4 million copies in print, Kodansha’s Bessatsu Shōnen Magazine announced over the weekend.
Based on the series of light novels by Ryō Suzukaze and illustrated by Thores Shibamoto, the prequel to the bestselling manga centers on Kuklo, a young man who was found as a baby inside the stomach of one of the fearsome Titans.
Koei Tecmo has made it official, launching an announcement trailer for an Attack on Titan video game for PlayStation 4, PlayStation 3 and PS Vita.
Although there have been other games based on Hajime Isayama’s bestselling manga and its hit anime adaptation — a series of Blu-ray disc “visual novels,” Attack on Titan: Humanity in Chains for Nintendo 3DS and the Attack on Titan: Howl Toward Freedom mobile game — this will be the first release for both handheld and home consoles.
Keoi Tecmo, the Japanese company behind Dynasty Warriors and One Piece: Pirate Warriors, will release a video game later this year based on Attack on Titan.
The announcement, made on the wraparound jacket band on the 17th volume of Hajime Isayama’s bestselling manga, is light on details. According to Anime News Network, the ad states the game will be released for a PlayStation platform, but doesn’t specify which one.
Hajime Isayama’s smash-hit manga Attack on Titan has surpassed 50 million copies in print worldwide, according to the Japanese entertainment site Eiga.com.
For a bit of context, Anime News Network notes that in April, when the 16th volume was released in Japan, that figure was at 44 million. Kodansha Comics USA, the North American subsidiary of Japanese publisher Kodansha, announced last month that 2.5 million copies of the English-language editions are in circulation (the translation of the 16th volume will be released later this month).
The flesh-devouring monsters of Hajime Isayama’s Attack on Titan range in height anywhere from about 10 feet to a terrifying 200 feet (in the case of the Colossal Titan). But if the bestselling manga and hit anime were bound by the rules of real-world science, just how tall could the Titans really get? Not that big, it turns out. (Whew!)