Brian Hurtt Archives - Page 2 of 2 - Robot 6 @ Comic Book Resources
Thinking about some of the news from SDCC this year — specifically, the Sixth Gun news, about it being made into a television series by the Syfy network — it struck me: Indie comics are the small-screen Marvel. And I’m not quite sure what that’s going to mean for their future.
Nominees were selected by a panel of judges — Michael Allred, Brandon Graham, Laura Hudson, Michael Ring and Jason Leivian — from among the entries submitted earlier this year. Winners were determined by an online vote.
The winners are:
Best Artist: Emily Carroll, His Face All Red
Best Writer: Aaron Renier, The Unsinkable Walker Bean
Best Cartoonist: Bryan Lee O’Malley, Scott Pilgrim’s Finest Hour
Best Letterer: Johnny Ryan, Prison Pit #2
Best Colorist: Emily Carroll, His Face All Red
Best Publication Design: Michael DeForge, Spotting Deer
Best Anthology: Studygroup 12 #4, edited by Zack Soto
Best Small Press: I Want You #2 by Lisa Hanawalt
Best New Talent: Michael DeForge
Reader’s Choice: Pang, the Wandering Shaolin Monk by Ben Costa
Director’s Choice: The Sixth Gun, by Brian Hurtt and Cullen Bunn, published by Oni Press
Many who have been following this blog know I’m a fan of both Image’s Skullkickers and Oni’s The Sixth Gun. So when I saw that the two creator-owned books were having a mini-crossover of sorts — or, to be more specific, an ad swap — I thought it might be fun to see if Skullkickers writer Jim “Zub” Zubkavich and The Sixth Gun‘ writer Cullen Bunn might be up for interviewing each other.
So the duo hit Skype and had a long conversation that covered many different topics — how they pitched their books, their writing process, how they work with their artists, finding time to write and much more. My thanks to both Cullen and Jim for doing this, with an extra tip of the hat to Jim for transcribing it. Be sure to check back tomorrow for the second part of the interview.
Zub: So, let’s start right off with the big news. Did I hear correctly that you’re now writing full time? You quit your day job?
Cullen: I did. This is my third week as a full-time writer.
Zub: Awesome. What were you doing before that?
Retailing | The picture keeps looking worse for Borders Group: Even as news surfaced Wednesday that Diamond Book Distributors has stopped shipping to the troubled retail chain a report circulated that Borders will close its LaVergne, Tenn., distribution center in mid-July, resulting in the elimination of 310 jobs. That follows more than 200 layoffs made at the center since 2009. [WKRN.com, via GalleyCat]
Publishing | The remaining licensed Muppets and Pixar titles from BOOM! Studios have been listed as “canceled by Previews.” In response to inquiries, the publisher pointed to the teaser for “BOOM! Kids 2.0,” the relaunch of its kids imprint announced in September. Rumors that BOOM! had lost the Muppets/Pixar licenses began swirling in late November, following Roger Langridge’s announcement that he would no longer be drawing The Muppet Show. The publisher’s relaunched kids line will include such Disney licenses as Darkwing Duck, and reprints of Mickey Mouse, Uncle Scrooge and Walt Disney’s Comics and Stories. [Comics Worth Reading]
A few days ago I posted a teaser for a new Cullen Bunn project coming from Evileye … and now Cullen has revealed more details about it on his blog. Crooked Hills is a new series of prose books for kids that “blends mystery and adventure to weave a fun an unforgettable story of will, friendship and family bonds,” according to the press release.
“Crooked Hills, Missouri, is a combination of many of the small towns in which I grew up,” Bunn said, “from Newton Grove, North Carolina, to Thayer, Missouri. (Thayer in particular helped to form a template for Crooked Hills.) Those towns were rich with interesting people and even more interesting urban legends and ghost stories. With CROOKED HILLS, I imagined sitting in the heart of a dark forest around a campfire, telling kids those kinds of spine-tingling ghost stories. So it seemed to me that having a witch come back to life to kidnap kids and be eaten by a hell hound would scare the living daylights out of almost anybody. But in that nightmare, I also saw a chance to explore what happens when kids face their fears; to overcome them can be incredibly liberating and empowering.”
And as someone pointed out in the comments section of the teaser image, the promo artwork is indeed by Bunn’s The Sixth Gun co-conspirator Brain Hurtt.
Over on his blog artist Brian Hurtt has been sharing “spoiler free” panels from The Sixth Gun, his upcoming comic with writer Cullen Bunn.
“Really wanted to share something from THE SIXTH GUN with you but I’m a little limited in my options right now,” he wrote on his blog. “My main worry is sharing anything that has any kind of spoilers in it. I’ve found a handful of images from the first issue that are spoiler-free and I’ll be sharing those here on the blog over the next couple weeks.”
Tomorrow, writer Cullen Bunn and artist Brian Hurtt‘s holiday prose/sequential art tale, The Sixth Gun Short Story, Them What Ails Ya: A Christmas Yarn, reaches its final installment at the Oni Press blog. As described when initially announced: “A tale of medicine shows, magic tonics, outlaws, cannibals, and bona fide Christmas miracles will run every Tuesday beginning December 1st and ending December 22nd on the Oni Press blog. Each segment will feature another chapter of Cullen Bunn’s prose short accompanied by a Brian Hurtt illustration and an original comic-strip will bookend the story.” My thanks to Bunn and Hurtt for their time.
Tim O’Shea: In what ways has your collaborative style evolved–comparing your present day work with the experience of creating The Damned?
Cullen Bunn: Over the years, I think Brian and I have gotten more comfortable working with other. We really have a good feel for how we work best. We’ve thrown ideas for collaborations around for years, but I don’t think we realized how often we were “on the same page” until we started working on The Damned and The Sixth Gun. I can’t tell you how many times one of us has come up with a “brilliant idea” only to learn that the other had a similar or complementary thought. We’ve also gotten a lot more comfortable letting each other know when we’re traveling down the wrong path. With the Sixth Gun, we spent a lot more time at a white board, thumbnailing, outlining, and even scripting certain scenes. It’s a different approach for both of us, but it has been successful. We’ll probably do more of this with future projects.