Call of Duty Archives - Robot 6 @ Comic Book Resources
Art dealer Sal Abbinanti has revealed Alex Ross’ cover for Origins, the Zombies map included as part of the upcoming Apocalypse downloadable content package for Activision’s Call of Duty: Black Ops II.
From the sound of it, Origins is pretty much what you’d imagine, with players fighting to survive wave after wave of the undead. Only in this case, it’s set during World War I, with giant mecha and the like — which you can see looming in Ross’ art, below.
Both Image Comics and Nathan Edmondson sent over the above teaser for Dancer, the upcoming series by the writer of Who Is Jake Ellis?, The Activity and Grifter, as well as Nic Klein, the artist for Viking. The comic comes out in May and like a lot of Edmondon’s recent work, it looks like it falls into the spy thriller genre. This one is about retired assassin Alan Fisher and his ballerina companion, who must escape a ruthless sniper who stalks them through the streets of Milan. To survive and protect the love of his life, Alan will unravel the tapestry of the past he’s kept hidden and discover the killer’s impossible identity.
Speaking of The Activity, Edmondson and artist Mitch Gerads have been spending time with fans of the series on XBox Live, playing Call of Duty: Modern Warfare 3. Check out the flyer after the jump for details on how to meet up with them online and kill some terrorist.
It’s never boring when I get to catch up with writer/artist Matt Kindt about his creative and marketing process–as well as the film, Donnie Darko (and a range of other topics–including video games, Crisis on Infinite Earth and learning how to drive a stick shift). Had I known we could have talked while at a baseball game (this will make sense once you’ve read the interview), well I was crushed (OK not crushed, but I’m finding out next year if Kindt is partial to major or minor league baseball–and we’ll plan our next interview accordingly). Although I was fortunate enough to read an advance black and white preview of Revolver (his new graphic novel for Vertigo “a tale of two worlds — and how both test a man to his limits”), I’m looking forward to this Wednesday, July 14, when I can buy the book in its final form. While we all wait, enjoy this interview.
Tim O’Shea: How much advanced layouts, given the conflicting narratives that you maintain throughout the tale, did you have to set up at the project’s outset?
Matt Kindt: I lay everything out well in advance. I don’t pencil any pages until the entire thing is layed out. Especially with a book like this where I had a hard page count, meaning I couldn’t go over my page limit, I had to be very precise with everything, including where the page-turns would be for certain big reveals, etc.But I really do that with every book – I don’t start penciling anything until I’ve figured out the entire book.