Cory Doctorow Archives - Robot 6 @ Comic Book Resources

First Second unveils books by Doctorow, Wang and Dalrymple

InRealLifeIt’s been a busy week for First Second: Following on its announcement of The Stratford Zoo, which features animals staging a production of Macbeth, the publisher has revealed two more graphic novels.

InRealLife, written by Corey Doctorow and illustrated by Jen Wang, is a story about the human side of gaming—specifically, the “gold farmers” who make real-world money from gaming. Based in part on the experiences of Doctorow’s wife, who was a high-level gamer in the 1990s, the book revolves around a teenager named Anda who’s recruited into a fictional multiplayer online game, Coarsegold, and ends up as a player in the game’s underground economy.

The graphic novel will explore attitudes about gaming and gamers, and, Doctorow says in an interview at Kotaku, there is a larger point:

When you contemplate the microscale phenomenon of a world-in-a-bottle like an MMO and the toy economy within it, it equips you with a graspable metaphor for understanding the macroscale world of monetary policy. In other words: thinking about gold farming is a gateway drug to thinking about money itself.

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Quote of the Day | Cory Doctorow on the inevitability of piracy

In a short interview conducted at the Tools of Change event, Cory Doctorow argues that piracy, like gravity, is a fact of life that just has to be dealt with:

Piracy

Saying piracy is not acceptable is like saying gravity makes my back hurt. There is a difference between a problem and a fact…You can very firmly believe that it’s incredibly bad for people to pirate things, but there’s no future in which the internet makes it harder to copy. There’s no articulatable theory of reducing piracy on the internet that doesn’t come from someone trying to sell you something.

The difference between facts and problems is facts are things you try to accommodate, problems are things you try to solve.

(Emphasis added.) He’s talking about all piracy, not comics in particular, but his point is very relevant to the current comics scene: The technology that allows people to copy and share work is not going to go away, and therefore it must be dealt with.


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