EXCL. PREVIEW: "All-New X-Men" #41 Takes the Fight to the Utopians
Among the critically acclaimed series from Monkeybrain Comics, Amelia Cole by D.J. Kirkbride, Adam P. Knave and Nick Brokenshire stands out as one of the more successful. By success, we mean the creators’ ability to consistently produce digital releases of individual issues, followed by collected editions release through IDW Publishing.
To date, Amelia Cole has produced 19 issues (with the 20th arriving this month), and three trade paperbacks: Amelia Cole and the Unknown World; Amelia Cole and the Hidden War; and Amelia Cole and the Enemy Unleashed. In terms of digital releases, Issue 20 will mark the second part of Amelia Cole and the Impossible Fate.
As part of this interview about the series, Kirkbride and Knave shared an early look at pages from the next issue.
Monkeybrain Comics will bring its digital titles to print beginning in June in collected editions released through IDW Publishing and Shadowline/Image. Launched in July 2012 by Monkeybrain founders Chris Roberson and Allison Barker, the digital imprint has so far distributed its creator-owned comics exclusively through comiXology.
The print editions will kick off with the IDW collection of Edison Rex, Roberson and Dennis Culver’s story about the world’s greatest villain who must figure out what to do with his life after he defeats his arch-nemesis. That will be followed in July by the Shadowline/Image collection of Joshua Williamson and Mike Henderson’s superhero-noir anthology Masks & Mobsters. The initial wave of collections will conclude in August with the IDW release of Amelia Cole and the Unknown World, the fantasy from Adam P. Knave, D.J. Kirkbride and Nick Brokeshire. More collections announcements are promised in coming months.
“Print collections have been a main goal from the beginning and it’s really exciting to see such a major piece of the plan fall into place,” Baker said in a statement, “especially since it means even more people get to discover the amazing work of our creators!”
It’s become an annual tradition here during our birthday bash: No matter how much stuff we line up, people we interview, etc., there are still tons of folks we like to hear from and include in our giant New Year’s/anniversary/birthday activities. So, as we’ve done in past years, we asked a cross-section of comics folks what they liked in 2012 and what they’re excited about for 2013. We received so many this year that we’ve broken it down into two posts; watch for another one Tuesday.
But for now, check out all the great stuff people shared with us, including hints at new projects and even some outright announcements. Our thanks to everyone this year who responded. Also, thanks to Tim O’Shea, Michael May and Chris Arrant, who helped collect responses.
JIMMIE ROBINSON (Bomb Queen, Five Weapons)
What was your favorite comic of 2012?
Image’s Saga, Fatale, Hawkeye‘s reinvention is fresh and exciting, Peter Panzerfaust, Enormous by Tim Daniel. It’s hard to pin down just one because there is SO much good work coming out nowadays — from many publishers across the board.
Ahead of the Oct. 31 release of Amelia Cole and the Unknown World #4 from Monkeybrain Comics, artist Nick Brokenshire has provided ROBOT 6 with a look at his process for creating Page 4 of that issue. If you’re unfamiliar with the series, by Brokenshire, writers Adam P. Knave and D.J. Kirkbride, and letterer Rachel Deering, the first three issues are available on comiXology.
A wee while back, my friends Adam and DJ asked me if I fancied doing a process diary-type thing for Comic Book Resources. I was surprised because I am a new artist in the wondrous world we know collectively as “comics.” Of course, what with our book being picked up by Monkeybrain and put out on comiXology, I said yes. We are obviously in the business of drawing attention to our work so that we can sell copies which in turn will allow us to make more comics. … But that isn’t the real reason that I want to share this little snapshot of the way we do things. The main reason for me is: love of the process. Even as an unknown, I relish the chance to share the little I have learned with anyone that may enjoy or benefit from this information.
A few years back while I was training to be a high-school art teacher (which is what I do as a day job now), I stumbled upon the revelation that the only way to achieve anything is by starting. I had been drawing comics characters and chopped-up bits of comics but never managed to finish anything. Then, upon listening to the experiences of professionals on podcasts like Word Balloon and Art and Story, as well as interviews on blogs and magazines, the same little snippet of advice kept popping out: start. Start to write and start to draw. After you start, don’t stop. Even when you don’t think the work is that good, don’t stop. That’s the only way to get better. So I started and I think I’m getting better. I’m a long way from being as good as my heroes, but I’ve made a start. So, for those of you who want to make comics, whether you dream of super-stardom or like me, just like to tell stories, here’s a brief breakdown of the process I go through to make comics. Hope it helps you start.