"Ghostbusters": 10 Facts About the Franchise You Thought You Knew
Manga | Next week’s issue of the Japanese “Shonen Jump” will announce the impending conclusion of Tite Kubo’s fantasy-adventure manga “Bleach.” This comes as no surprise to readers, as the nearly 15-year-old series entered its final story arc in 2012. [Anime News Network]
Conventions | Image Comics content manager David Brothers explains why this year’s Comic-Con International was a great convention, pointing out that there’s a lot more to the event than movies and television, and there’s a lot more to comics than the Big Two: “Marvel and DC are comics, just like the other publishers, and they make some great ones when they let the creators do their own thing. But at this point? You can’t treat them like the entirety of the comics industry, or even two companies that can dictate the future of comics. They run the movies, and that’s cool, but running comics? It’s just not true any more. Image in particular outsells Marvel in the book market as far as trade paperbacks go, and that holds true in the comics market lately, too. That’s no coincidence. People enjoy Marvel and DC, but they want more than Marvel and DC.” [io9.com]
Diamond Comic Distributors’ digital comics program, Diamond Digital, will shut down on Friday, although titles purchased through the service will continue to be available via iVerse’s Comics Plus app.
The news broke Friday at The Hollywood Reporter, where Graeme McMillan picked up on an email sent to retailers two weeks ago. The stated reason: “18 months after its launch, results indicate that Diamond Digital has not gained enough traction in the marketplace to continue.”
There are a lot of reasons why Diamond Digital didn’t work, but I think chief among them is the initial concept was flawed. The idea wasn’t to provide readers with a simple, easy-to-use digital comics service; it was to protect brick-and-mortar retailers by providing them with a digital comics service that wouldn’t compete with them. That drive to avoid competition resulted in a clunky and almost-unusable platform. Meanwhile, comiXology took a different tack and expanded the comics market, bringing in new readers — who then found their way to comics shops and bought print comics.
Of course, the biggest problem operationally was that Diamond Digital catered to a market dominated by Marvel and DC but didn’t carry single-issue comics from either publisher. And granted, that is a huge flaw.
Digital comics | It took three years for comiXology to reach 100 million downloads, but just one year for it to reach 200 million. Matthew Flamm profiles the company and its CEO, David Steinberger, who first saw a business opportunity in comics when he was trying to sell his collection and couldn’t find software to catalog it. The next big moment for comiXology is likely to come in October, when the fourth season of The Walking Dead premieres on television the same week the 10th-anniversary issue of the comic is released. Image Comics projects it will sell 300,000 print copies and another 45,000, or about 15 percent, as digital. [Crains New York]
Creators | Writer Mark Waid admits he didn’t think he’d be a good fit for Daredevil, because he doesn’t write in the darker style favored by his predecessors. “I’m better at swashbuckling adventure,” he says. “When I was asked to take that tack, I was in.” [Comic Riffs]
Publishing | DC’s 52-variant-cover gimmick with Justice League of America #1 seems to have paid off, as ICv2 estimates Diamond Comic Distributors sold more than 300,000 copies to comics shops last month. That adds up to more than $1 million in retail sales, a rare height last passed by in January by The Amazing Spider-Man #700. ICv2 also posts the Top 300 comics and graphic novels for February. [ICv2]
Kickstarter | Gary Tyrrell talks to Holly Rowland, who with husband Jeffrey has launched a business called Make That Thing to help comics creators fulfill their Kickstarter pledges. The Rowlands are also the team behind the webcomics merchandise retailer TopatoCo. [Fleen]
Legal | Disney has filed a motion to dismiss a $5.5 billion copyright-infringement lawsuit filed in October by failed dot-com Stan Lee Media Inc. in its sixth attempt to claim ownership of the Marvel characters co-created by Stan Lee. SLM, which is no longer affiliated with its co-founder and namesake, asserts Lee didn’t properly assign ownership of the works to Marvel, and that Disney didn’t file its Marvel agreement with the U.S. Copyright Office. Disney calls the lawsuit “completely frivolous,” and argues, in part, that the claims have already been litigated and rejected. [The Hollywood Reporter]
Publishing | As final print edition of The Dandy promptly sells out and the venerable U.K. children’s comic migrates online, David Fickling briefly discusses why he launched The Phoenix — a weekly geared for readers ages 6 to 12 — nearly a year ago, and why comics aren’t dead: “Reading comics was always a delight. Reading them under the bedclothes or the desk, even better. Now at last the experts are understanding the importance of reading comics. The loss of reading for pleasure has been identified as one of the principle reasons for falling standards of literacy. Perhaps part of the reason for our disgraceful literacy rates is that we don’t have comics. Comics are a link to books not competition; in short they are a great leveller.” [The Telegraph]
Auctions | Todd McFarlane’s original cover art for The Amazing Spider-Man #328 sold at auction Thursday for $657,250, shattering the record for a single piece of American comics art set last year by a splash page from The Dark Knight Returns #3 ($448,125). However, the price falls well short of the $1.6 million shell out last month for the original cover art for Tintin in America. A 9.8 graded copy of X-Men #1 was also sold by Heritage Auctions for $492,937.50, more than twice the previous record for that comic. [ICv2]
Publishing | Lily Rothman takes a look at iVerse’s newly announced comics-only crowdfunding platform Comics Accelerator, which will allow immediate delivery of digital rewards in a more sophisticated format than an e-mailed PDF and cap its share of the take at $2,500. As Laura Morley of Womanthology points out, it can go both ways: Being on Kickstarter, a trusted platform with wide visibility, helped boost the project, but on the other hand, “Any site that’s able to take advantage of the fact that comics online already work as a big community, as a place where people talk to their friends and promote things they’re interested in, is likely to do well.” [Time]
At the MoCCA Festival panel on running a comics shop, the topic of Before Watchmen came up as part of a discussion of pull lists. Tucker Stone, manager of Bergen Street Comics in Brooklyn, volunteered that his store wouldn’t be ordering the miniseries except for those customers who’ve already requested it.
ComiXology’s David Steinberger was in the audience and asked Stone to clarify why that was. “We’re gonna lose money,” Stone said. “We’ll probably lose customers. It was a decision that was made.”
I wasn’t there, and it’s difficult for me to interpret Stone’s additional comments without hearing his tone of voice or reading his body language, but based on the panel report, it sounds like this was a decision that wasn’t without controversy even among Bergen Street’s staff. Stone continued, “When I heard that decision, I said that’s a bad idea. That’s an explanation that I’ll have to give over and over again.” But, “as time has gone on, as I’ve seen online response to that project … This is just gross, and we don’t want to be part of this one. We’ll participate with the grossness they did to Kirby on the Avengers books, but this one …”
Heidi MacDonald attended the panel and reports that her tweets about it “got a vociferous response from pros and retailers alike who felt that Bergen Street was being irresponsible and leaving money on the table.” That raises some interesting questions about the role of retailers in creators’ rights issues. Should shop owners serve their own sense of right and wrong (not that all retailers agree about what that looks like in this situation) or does that not matter compared to the mandate to serve the customer? I don’t feel qualified to cast judgment either way until I have a comics shop and a family and employees that depend on how I run it, but it’s fascinating to think about.
Comics shops uniquely personify the struggle many comics fans are experiencing as they think about these things. Which matters more: creators’ rights or my right to read what I want?
(John Douglas’ Watchmen Too: The Squid cover from Relaunched!.)
ICv2 kicks off the week with an interesting bit of digital comics news: More than 50 million comics have been downloaded from the digital comics distributor comiXology since it launched in July 2009. This news comes in a bit of a void, as digital comics distributors, unlike Diamond Comic Distributors, don’t release their sales numbers. Perhaps ICv2 CEO Milton Griepp, who is on the comiXology board, has some insider knowledge, because the article adds that 5 million of the downloads occurred in December alone — in other words, 10 percent of the total downloads over the entire life of the business occurred in a single month. No word on January or February, though. Also, the article notes that “a significant percentage of the 5 million comics downloaded were free.” Which immediately (at least in my mind) raises the question, “What’s the percentage?” It must be pretty high, as ICv2 estimated the entire digital comics market in 2011 at $25 million; even if everybody bought their comics at comiXology, during one of its 99-cent sales, that would still mean only half the downloads were paid.
With the statistics out of the way, the article goes on to discuss the usual questions of whether digital sales are supplanting or supplementing print and how piracy figures into all of this. Ten points to Top Cow’s Filip Sablik for this observation:
Digital comics | ICv2 estimates the total value of the digital comics market in 2011 as $25 million, triple the 2010 figure, and boldly predicts that digital will account for 10 percent of the entire comics market in 2012. Digital sales grew faster in the second half of the year, which ICv2 attributes to three factors: DC’s decision to release its New 52 comics digitally the same day as print, the industry-wide trend toward same-day print and digital releases, and the proliferation of different platforms on which to read digital comics. As for digital taking away from print, the publishing executives ICv2 has spoken to over the past few months don’t seem to think that is happening. [ICv2]
Retailing | Retailer and journalist Matt Price takes the temperature at the ComicsPRO Annual Members Meeting, which kicks off today in Dallas, noting that members remain interested in DC’s publishing plans, and report “very strong sales” for Image’s Fatale and Thief of Thieves. [Nerdage]
Digital comics were the big story of 2011, and there is no question that comiXology dominated the field. CEO David Steinberger and his crew realized the potential of digital media to transform comics back in 2007, but they didn’t start on the iPhone. What comiXology did first was put comics solicitations online (as opposed to trapping them in a paper catalog, as Previews does) and set up a system for digital pull lists that users could tie in to participating retailers or simply print out and bring to the store.
Now the comiXology brand means much, much more. They were among the first digital comics distributors on the iPhone and then on the iPad, and their digital comics app, simply titled Comics, is one of the top grossing apps in the iTunes store. They also have their own web store as well as an Android app. ComiXology is also behind almost every comics publisher app, including Marvel, DC, Image, IDW (a recent addition), Dynamite and BOOM! Studios, as well as single-property apps such as Scott Pilgrim, The Walking Dead, and Star Trek.
Retailing | The inventory Arizona retail chain Atomic Comics, which abruptly closed its four locations in late August amid the bankruptcy of owner Michael Malve, will be sold at auction
Jan. 3 Jan. 10 in Phoenix, both live and online. Known nationally for its in-store signings, innovative marketing and sheer size, the 23-year-old chain gained international exposure last year when its name and logo were featured prominently in Kick-Ass, the film adaptation of the comic by Mark Millar and John Romita Jr. Photos of the inventory to be liquidated can be found on the website of the auction company. Update: The date of the auction has changed to Jan. 10. [Sierra Auction Management]
Publishing | Tim Stroup, co-founder of the Grand Comics Database, recently dug up some old comics sales figures from the 1940s; John Jackson Miller analyzes them and reaches an interesting conclusion: “comics may be reaching far fewer eyeballs, but it’s a more profitable business to be in today.” [The Comichron]
Broadway | The $70-million musical Spider-Man: Turn Off the Dark will emerge Thursday from its three-week hiatus a vastly changed production, featuring five additional flying sequences, expanded roles for Aunt May, Uncle Ben and Mary Jane, a scaled back (and transformed) Arachne, new songs and a lighter tone. “There is still a ton of emotional complexity in the musical, and some of that original darkness,” says playwright and comics writer Roberto Aguirre-Sacasa, who was hired to help rework the script. “But we all also wanted a show that would honor the rich legacy and history of the Spider-Man story: the high school love story, the pretty girl next door, the science geek who is coping with new powers.” The new opening night is set for June 14. [The New York Times]
Publishing | Gregory Noveck, former senior vice president-creative affairs at DC Entertainment, has been hired as senior vice president of production for Syfy Films, a joint venture of Syfy and Universal. Noveck, who oversaw DC’s film and television ventures, left the company in August amid a massive restructuring. [Heat Vision]
Digital comics is still a small business, but it is growing fast. comiXology launched its Comics iPhone app in July 2009 with 80 titles, many of them small indie comics. Last week alone, they added 150 new titles, and the week before, it was over 200. The app is now multi-platform, with iPad and web-based readers and Android on the way. Like any new company, they have had growing pains, and one complaint has been that smaller publishers can’t get their comics onto the app. Two weeks ago, CEO David Steinberger announced that comiXology would make its development tools available to individual publishers so they can prep their comics themselves and speed up the process. It seemed like an opportune moment to talk to Steinberger about the new program, the logic of in-app purchases, why he has a separate Walking Dead app, and the potential for comics as they expand into the digital space.
Brigid: Why is the developer tools program offered by invitation only?