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It’s never boring when I get to catch up with writer/artist Matt Kindt about his creative and marketing process–as well as the film, Donnie Darko (and a range of other topics–including video games, Crisis on Infinite Earth and learning how to drive a stick shift). Had I known we could have talked while at a baseball game (this will make sense once you’ve read the interview), well I was crushed (OK not crushed, but I’m finding out next year if Kindt is partial to major or minor league baseball–and we’ll plan our next interview accordingly). Although I was fortunate enough to read an advance black and white preview of Revolver (his new graphic novel for Vertigo “a tale of two worlds — and how both test a man to his limits”), I’m looking forward to this Wednesday, July 14, when I can buy the book in its final form. While we all wait, enjoy this interview.
Tim O’Shea: How much advanced layouts, given the conflicting narratives that you maintain throughout the tale, did you have to set up at the project’s outset?
Matt Kindt: I lay everything out well in advance. I don’t pencil any pages until the entire thing is layed out. Especially with a book like this where I had a hard page count, meaning I couldn’t go over my page limit, I had to be very precise with everything, including where the page-turns would be for certain big reveals, etc.But I really do that with every book – I don’t start penciling anything until I’ve figured out the entire book.