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Conversing on Comics with Salgood Sam

When I first discovered Salgood Sam‘s work, he wasn’t Salgood Sam. Back in the 1990s, he went by his real name, Max Douglas. I found his work in the pages of Clive Barker’s Marvel series Saint Sinner in 1993, when Douglas was one of a select few rising art stars at the publisher in the post-Image exodus. Douglas drew Doctor Strange: Sorcerer Supreme, Midnight Sons Unlimited, Morbius: The Living Vampire and a few 2099 issues before disappearing off the face of the earth. It was only years later that I discovered he had taken a self-imposed sabbatical from comics, unhappy with the situations presented.

After a couple years away, Douglas returned under the new moniker of Salgood Sam and began his second life in comics on the independent scene, doing a mixture of more racy books like Sea of Red and Terminator 3 while creating personal projects like the one-man anthology RevolveЯ. Salgood Sam went on to push his craft with the excellent graphic novel Therefore Repent! and his own long-running webcomic Dream Life. From time to time he steps back to do work-for-hire like an issue of Ghostbusters for IDW Publishing, but the Canadian artist is doing it on his own terms while continuing to established a career with his own work.

Salgood Sam is one of the most fascinating creators working in comics today — at times too mainstream to be indie, and yet too indie to be mainstream. He carries an independent streak that would make most Big Two creators blush, and through grants, government funding and the occasional work-for-hire gig he’s been able to do some mentally explorative comics like Dream Lifeand his RevolveЯ series that gives me a renewed enthusiasm for comics. Enough gushing. Salgood Sam and I have been conducting this interview by email for the past two months, and I’m glad to be able to bring it to you today.

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