It’s been a busy week for First Second: Following on its announcement of The Stratford Zoo, which features animals staging a production of Macbeth, the publisher has revealed two more graphic novels.
InRealLife, written by Corey Doctorow and illustrated by Jen Wang, is a story about the human side of gaming—specifically, the “gold farmers” who make real-world money from gaming. Based in part on the experiences of Doctorow’s wife, who was a high-level gamer in the 1990s, the book revolves around a teenager named Anda who’s recruited into a fictional multiplayer online game, Coarsegold, and ends up as a player in the game’s underground economy.
The graphic novel will explore attitudes about gaming and gamers, and, Doctorow says in an interview at Kotaku, there is a larger point:
When you contemplate the microscale phenomenon of a world-in-a-bottle like an MMO and the toy economy within it, it equips you with a graspable metaphor for understanding the macroscale world of monetary policy. In other words: thinking about gold farming is a gateway drug to thinking about money itself.