INTERVIEW: DiDio & Lee on "Dark Knight 3," Vertigo's Future & DC's Evolving Readership
Creators | In the wake of the FunnyJunk/The Oatmeal legal dispute, Ian Pike talks to San Diego-based webcomics creators David King and Phil McAndrew about the problem of having their work re-posted without credit. “If I were to sit there and try to hunt down all the websites that re-post my comics without my name on them,” McAndrew says, “I wouldn’t have any time to draw new stuff. So most of the time I just shrug my shoulders and keep on drawing.” One interesting sidelight is that Matthew Inman, the creator of The Oatmeal, has set up a site called BearFood where users can share their favorite webcomics with the appropriate links. [San Diego Reader]
Digital comics | Matt White surveys the digital-first landscape with a look at the strategies (or the lack thereof) from publishers ranging from DC Comics to Viz Media: “While the majority of digital comics are just digitized versions of print comics, available simultaneously (known as ‘day-and-date’) or after the physical version hits shelves, current digital-first offerings seem to represent an alternative, more specific market as publishers begin to treat digital more as a complement to print rather than a replacement.” [Publishers Weekly]
Ape Entertainment, which has already released a massively successful comic based on the successful Pocket God video game, is now setting its sights on Squids, the role-playing game from French developer The Game Bakers. The licensing agreement calls for digital comics and graphic novels.
Debuting in October 2011 for iOS devices, the turn-based combat game features anthropomorphic squids attempting to defeat aquatic enemies encroaching upon their underwater kingdom. A sequel, Squids: Wild West, was released this summer.
“In terms of graphics and storytelling, the SQUIDS games already have a lot in common with comics, so continuing and expanding the adventure in comic books is a natural step,” The Game Bakers COO Audrey Leprince said in a statement.. “Ape Entertainment has a proven track record within the comics industry and we’re excited to partner with them to bring our hungry fans more of the SQUIDS stories they love.”
Ape plans to release the Squid comics in print and through a standalone app for iPad, iPhone and iPod touch.
Oh, the cuteness! Ape Entertainment has just released a Strawberry Shortcake app, based on the iVerse platform and featuring three of their new Strawberry Shortcake comics priced at $1.99 each (plus a free preview). The comics are a few months old, but that’s hardly going to matter to the core Strawberry Shortcake demographic; what will matter is that these comics are colorful, competently drawn, and full of lively characters and silly situations.
The big digital-comics news this week was that the publisher IDW, an early iVerse partner, migrated to comiXology for support of its apps. Where iVerse seems to be hanging tough is in the kids’ market—they also run the Pocket God app, and when I spoke to iVerse CEO Michael Murphey a few weeks ago, he said that their biggest selling properties were not adult comics on the iPad but children’s comics on the iPhone/iPod Touch: “Our largest selling products are kids’ products,” he told me. “Kids get the hand-me-down phones and iPod Touches. As they start getting the hand-me-down iPads after Christmas this year, that will evolve.”
In that context, a stand-alone app makes a lot of sense; Strawberry Shortcake is easy to discover in the iTunes store, and you don’t have to download a separate comics reader or create an account to use it. I do think some extras would really send this app over the top, though. A separate Strawberry Shortcake game app already exists, but it would be nice to see some puzzles, coloring pages, even music or videos, to bump up the fun content even more.
Barcelona-based developer Klicrainbow has launched SuperGay & the Attack of His Ex-Girlfriends, an app for the iPhone, iPad and iPod Touch billed as “the first video game about a gay superhero.” I didn’t look into the assertion, but I can’t think of any other gay-superhero video games.
The comic book-inspired storyline follows Tom Palmer, an idealistic young scientist who works at Genetic Corp. with his beautiful fiancée Ilsa Himmler and her father Dr. Arnold Himmler to develop a cloning project for humanitarian purposes. But when he discovers that Ilsa and Arnold have been secretly negotiating with foreign leaders to sell their work for military purposes, Tom searches for an escape. When a failed experiment transforms the young scientist into SuperGay, “the greatest superhero of all modern times,” he uses his newfound abilities — including Gay Power and Rainbow Ray — to try to stop his evil ex-girlfriend and her clone army.
In the game, SuperGay races, fights and … dances … his way through 32 levels to stop an imminent nuclear war. Check out the trailer and additional game art after the break.
Disney Publishing Worldwide this morning launched its free Disney Comics App for iPad, iPhone and iPod Touch, with more than 50 titles ranging from the classic adventures of Mickey Mouse and Donald Duck to newer properties like Cars 2 and Tron: Legacy. Two new comics will be added each week.
Individual stories are 99 cents, with themed bundles available for $3.99 through In-App Purchase. The app debuts in the United States and will be available in more than 80 countries. It will be available in additional markets later this year.
Disney boasts that the app offers “a new, director-style reading experience,” with readers allowed to choose portrait or landscape mode, automatic or manual smart paneling, and double-page spreads. Readers also may preview titles before purchase, share their stories on Facebook and save content for offline reading. There’s also a feature that automatically updates readers when stories relating to their favorite characters become available. Also: sound effects!
“Comics are a tremendous part of our heritage and we see great potential and interest in bringing our extensive catalog of Disney Comics to mobile devices,” Russell Hampton, president of Disney Publishing Worldwide, said in a statement. “We create over 25,000 original comic pages each year and it’s critical that we deliver this content to our readers around the world. We have over 1 billion Disney comic readers today, and our Disney Comics App will further broaden that audience.”
Read the official announcement after the break.
Kill Shakespeare, Anthony Del Col and Conor McCreery’s mashup of all Shakespeare’s characters into one huge bad-guys-versus-good-guys story, has done very well, so well that the first two issues have sold out. What’s that? You didn’t get to see them? Well, if you have an iPad, iPhone, or iPod Touch, you’re in luck: Publisher IDW is offering the first two issues for free through the iTunes store. (This actually started a while ago, but some of the downloads didn’t work—now they do.)
You can pick them up through the Comics+ or IDW apps, both of which are free and really should be on your iThing anyway. And if you like what you see, check out the subsequent issues for 99 cents each—Issue #7 just went up this week.
Here’s a bit of background on Del Col and McCreery from their college newspaper.