Jim Starlin Archives - Page 2 of 2 - Robot 6 @ Comic Book Resources
Hello and welcome to a special “birthday bash” edition of our weekly “What Are You Reading” feature, where the Robot 6 crew talks about what books we’ve read recently. Usually we invite a special guest to share what they’ve been reading, but since today isn’t just an ordinary day for us, we thought we’d invite a whole bunch of special guests to help us out — our friends and colleagues from Comic Book Resources, Spinoff and Comics Should Be Good!
To see what everyone has been reading, click below …
Later this month will see the release of Sweets 4, the second to last in the five-issue Image Comics miniseries written and illustrated by Kody Chamberlain. As Chamblerlain explained in a May 2010 interview with CBR: “Sweets is about a New Orleans homicide detective named Curt Delatte. He’s hunting a psychotic spree killer who’s terrorizing the city days before Hurricane Katrina makes landfall. This detective just buried his only daughter and he’s on the verge of divorce. He’s in bad shape. Everyone with a badge is trying to catch this killer and put an end to the slaughter, but the bodies just keep piling up. Curt has to pull himself together and join the hunt. He’s got no choice. It won’t be long until his city and his evidence get washed away – a true ticking time bomb scenario.” My thanks to Chamberlain for this new email interview where we delve into his approach to storytelling, color and character development as well as two of the best convention moments he’s ever had.
Tim O’Shea: You been working on this script for years, can you single out a phase of the script development where you felt like you got the story where you wanted it to be?
Kody Chamberlain: The time spent on the script was mostly a result of being a full-time artist. Creating artwork for comics is extremely time-consuming, especially since I usually ink and color my own work. So that means I have to steal time here and there for my writing and that slows down the process. I didn’t mean to imply I’ve been writing the script nonstop all this time, I’m not a full time writer, so that can’t happen. Writing Sweets was a slow process for me because I wanted it to be a solid script before I picked up my pencil, and that takes longer when you’re a full-time artist. But from the start, I committed to nailing down a solid script before drawing anything, and that’s taken a while.