layout Archives - Robot 6 @ Comic Book Resources
It’s a little something different on Your Wednesday Sequence this week, folks. For weeks now I’ve been wanting to dig into the rock-solid action storytelling of Benjamin Marra, who draws comics like Jack Kirby given a dose of Giotto DNA and filled to the bursting point with speed metal and grindhouse movies. Ben’s work on Night Business and Gangsta Rap Posse (a bracing new issue of which was just released) is about as close to flawlessly constructed as comics get: deceptively simple strings of phenomenal drawings that flow like a waterfall. Luckily enough for me, Ben was willing to answer a few of my questions on composition, layout, pacing, and a bunch of other comic book-making inside dope. And luckily enough for you, I’m posting our Q and A right here. Get ready to learn from a master, kids…
MATT SENECA: Your comics have always emphasized gridded layouts, but in your latest comic, Gangsta Rap Posse #2, you stick almost exclusively to a basic six-panel grid, with each of the frames the exact same size as all the others. What makes that layout so appealing to you?
BENJAMIN MARRA: There are several reasons. Firstly, I think it’s the most efficient system for constructing and reading comic book pages. Many masters of comic book art and storytelling have worked off of it, like Kirby, Alan Moore (to an extent), Kyle Baker and Gary Panter. If the six-panel grid was good enough for Kirby, it’s good enough for me. It’s also a matter of time. If my page layout is pre-determined I’ve spared myself from having to solve many additional problems and can spend time focusing exclusively on what the panels contain. Additionally, I think it’s a more accessible format for new readers. A lot of comics these days focus too much on doing unnecessarily crazy page layouts (I guess stemming from Neal Adams’ response to Steranko?) with panels, instead of focusing on what’s within the panels, which is what’s really crucial. Wild panel layouts just confuse readers who aren’t already versed in comics as a language.
The great cartoonist and critic Frank Santoro is once again tackling grid-pattern panel layouts, and this time he’s talking about arguably the most famous nine-panel grids of all: Those used by Alan Moore and Dave Gibbons in their stone-classic superhero dissection Watchmen. Here’s a sample that includes an insight about the art in that book that had never occurred to me before:
Get ready for some serious comics wonkery: Cold Heat cartoonist Frank Santoro (he of those bitchin’ Strange Tales II Silver Surfer pages) is talkin’ grids — specifically, the grid panel layouts most frequently used in North American comics. Frank’s argument is that the common six-panel grid is a great framework for pacing the flow of images but “loses the center” of the page, to which your eye would naturally be drawn, since there’s basically nothing there but a gutter. Three- or nine-panel grids, on the other hand, have a big ol’ box smack dab in the center, which gives the page extra power on an almost unconscious level. Santoro goes on to discuss some tricks artists have used to create a “center” for a page that uses a two/four/six/eight-panel grid, even though the grid itself gets in the way. It’s an eye-opening post if you’ve ever made comics, that’s for sure — read the whole thing.