Masters of the Universe Archives - Robot 6 @ Comic Book Resources
Creators | Beetle Bailey creator Mort Walker received messages from the likes of New York City Mayor Michael Bloomberg, Dolly Parton and Prince Albert II of Monaco ahead of his 90th birthday today. The cartoonist, who introduced Beetle Bailey in 1950, still supervises daily work on the strip at his Stamford, Connecticut, studio. [The Associated Press]
Creators | Gene Luen Yang discusses his newest work, Boxers and Saints, a 500-page, two-volume set that examines China’s Boxer Rebellion through the eyes of two very different characters. [Graphic Novel Reporter]
The Masters of the Universe toys came out when I was about 11, and some of my friends went nuts for them. I didn’t like them: They were too big to use alongside my Star Wars figures, too short to play alongside Action Man, and I was starting to get more into the novels of Albert Camus anyway. Oh, and the cartoon was some trite crap, even to the 11-year old me.
Last night Eric Canete posted a stream of MOTU sketches via his Instagram account. Maybe Mattel’s figures meant more to the young Canete, maybe they’re preparatory work for a new project, maybe he’s just nostalgic for the time he spent working on He-Man storyboards a decade ago. When asked by some random guy in the comments after the Man-At-Arms sketch, Canete declared these as “just messing around.”
Anyway, good to see Skeletor looking so happy in his work. What does a guy like that put on his CV anyway? “Incompetent would-be cosmic dictator”? That guy couldn’t run a whelk stall, let along an evil empire.
Mattel hopes it has the power to tamp down claims by writer Donald Glut that he has a copyright stake in the original Masters of the Universe minicomics packaged with the action-figure line three decades ago.
In a lawsuit filed Friday in federal court in Los Angeles, and first reported by Courthouse News Service, the toymaker seeks a declaration that it is the sole owner of the lucrative multimedia franchise, asserting that Glut’s four stories were work for hire. Mattel refers to the writer’s claims of ownership as “both baseless and stale,” insisting the statute of limitations long ago expired.
According to the complaint, Glut was commissioned in 1981 to write “He-Man and the Power Sword,” “The Vengeance of Skeletor,” “Battle in the Clouds” and “King of Castle Grayskull” and to create backstories for He-Man and other characters under the direction of the toymaker (“Mattel told Glut what the toys could do and directed him to have the characters in the minicomics do these things as much as possible,” the document states). The company notes the writer acknowledged as recently as 2001 that the minicomics were work for hire for which he received neither credit nor royalties.
The Masters of the Universe first crossed over with the DC Universe — well, Superman, at least — in July 1982′s DC Comics Presents #47, which found the Man of Steel teleported to Eternia, where he teams with He-Man to battle Skeletor, and again that same year in a special preview story. Three decades later, it’s happening again with DC Universe vs. Masters of the Universe, which kicks off in August.
However, one superhero appears to be getting a head start.
For ROBOT 6′s fourth-anniversary celebration, I wanted to find some special Shelf Porn, and luckily I remembered that Tim Seeley of Hack/Slash, Revival and ExSanguine (among others) fame had mentioned he might be willing to share some with us a few months ago (around the time I interviewed him for our Robot Roulette feature). So I dropped a note to Tim, who grabbed his camera and started snapping pictures at the studio he shares with several other comic creators. So big thanks to Tim and the rest of the folks at 4-Star Studios!
If you have some shelves of comics, action figures or other related collectibles you’d like to show off, send me a write-up and some jpgs at firstname.lastname@example.org.
And now here’s Tim:
If not for this CNN article, I’d have missed entirely that DC Comics last week released a digital one-shot introducing a darker take on the origin of She-Ra, the 1980s toy property (and cartoon star) introduced by Mattel as an alternative to its own popular Masters of the Universe line.
The twin sister of Prince Adam of Eternia (aka He-Man), Adora was kidnapped as an infant and whisked away to the planet Etheria, where she was raised as Despara, a force captain of the Evil Horde. Eventually, she learns her true origins and is given the Sword of Protection, which allows her to transform She-Ra and join the rebellion to free Etheria from the clutches of the Evil Horde.
The new comic, by writer Mike Costa and artist Drew Edward Johnson, focuses on the time before the character’s transformation into She-Ra, when the future heroine wasn’t quite so heroic.
Passings | Cartoonist and animator Bill White has died at the age of 51. According to his Lambiek page, White studied animation at the Kubert School and was a penciler and inker for a number of publishers, including DC Comics, Marvel, Archie, Disney and Harvey. His animation work included stints on Ren and Stimpy and Inspector Gadget. Infinite Hollywood has a nice remembrance. [The Daily Cartoonist]
Comics | Jim Beard looks at the apparent contradiction between the mass popularity of superhero movies and the relatively limited audience for the comics that spawned them; Mark Waid attributes this to a lack of comics shops, while Ethan Van Sciver thinks that most people simply have a hard time reading comics. Two local retailers weigh in as well, making this an interesting and well-rounded overview of the problem. [Toledo Free Press]
This weekend, fans of Masters of the Universe, She-Ra: Princess of Power and ThunderCats will descend on Torrance, California, for the second annual Power-Con/ThunderCon, an event devoted to the 1980s media franchises.
While much of the programming is dedicated to the toy and animation aspects of the pop-culture mainstays, there are panels devoted to the He-Man and She-Ra minicomics (they came with the original action figures) and the ThunderCats comics, “the Art of Eternia,” MVCreations (which created He-Man comics from 2002 to 2004), and the rarely seen He-Man newspaper comic strips.
Comics guests include Blond, Shannon Eric Denton, Leanne Hannah, Larry Houston, Josh Howard, Pepe Moreno, Tone Rodriguez, Nei Ruffino, Mark Dos Santos, Tim Seeley, Felipe Smith, Matt Tyree, Anthony Washington and Dave Wilkins.
Power-Con/ThunderCon kicks off Saturday morning at the Torrance Marriott South Bay and continues through Sunday.
The Walking Dead #100 has already been trumpeted as the bestselling comic, in initial orders, since 1997, so it comes as absolutely no surprise that those 383,612 copies were more than enough to lead Diamond Comic Distributors’ Top 10 list for July. It’s the first time in its nearly nine-year run that the horror series by Robert Kirkman and Charlie Adlard has topped the chart.
However, it also marks another milestone: It’s the first time in almost a decade that a comic published by a company other than Marvel or DC has claimed the top spot in the direct market. That honor, in November 2002, went to another Image title, Masters of the Universe #1, by Val Staples and Emiliano Santalucia. Of course, that comic sold about 270,000 fewer copies than the 100th issue of The Walking Dead, according to the invaluable Comichron archives.
Before that, though, the now-defunct Dreamwave Productions had a pretty good run, with its Transformers series leading the monthly sales charts for a full half of 2002.
As a prelude to this summer’s He-Man and the Masters of the Universe comic book revival, DC Comics and comiXology today kicked off a digital-first He-Man comic series. The first issue, written by Geoff Johns with art by Howard Porter and John Livesay, is available now for 99 cents.
The comic features Sir Laser Lot, a MOTU character that Johns first envisioned when he was eight years old. Sir Laser Lot will debut as an action figure this summer at the San Diego Comic-Con as a part of the line’s 30th anniversary.
“I’ve been a huge fan of He-Man and the Masters of the Universe since I was a kid, so it’s cool to write a story for this new series — not to mention teaming up with Howard Porter and John Livesay, my old Flash partners in crime,” stated Geoff Johns. “And to create an all-new character that will become an action figure – Sir Laser Lot — it’s beyond fun. I’m going to buy like 100 of them.”
The digital series will debut new chapters twice a month on Saturdays. The second chapter, due July 14, is written by Mike Costa with artwork by Jheremy Raapack, and it tells the story of Battle Cat. The third digital chapter, written by Kyle Higgins with artwork by Pop Mhan, is an adventure with the captain of the Eternia guard, Man-At-Arms.
Check out the cover as well as the Sir Laser Lot action figure after the jump.
Sunday was a great day. It started off awesomely with a marriage proposal. A young man named Matthew had hired my friend Grant to draw a picture of Buffy the Vampire Slayer for his girlfriend, Lisa, a Buffy fan. When they picked up the commission, Lisa read the word balloons, “Hi, Lisa. Matthew tells me he loves you very much and he has a very important question to ask…”
DC Comics will return to Eternia in July with a six-issue He-Man and the Masters of the Universe limited series by James Robinson, Phillip Tan and Ruy Jose, MTV Geek reports.
Although several companies, from Marvel to Image to CrossGen, have released comics based on the Mattel toyline, DC was the first, introducing Superman to He-Man, Battle Cat, Skeletor and other characters in July 1982′s DC Comics Presents #47, followed by Masters of the Universe inserts in more than a dozen titles and, later that year, a three-issue miniseries.
In the new series, Skeletor has discovered a way to reshape reality, making himself ruler of Castle Grayskull while leaving the heroes of Eternia as peasants with no memories of their former lives. As for Prince Adam, the alter-ego of He-Man? He’s a woodsman who thinks his visions of wielding a sword in battle are merely dreams.
“Adam is in a place where he really has to reconnect with what it means to be a Master of the Universe,” Robinson tells MTV Geek. “It’s his odyssey, much like the Greek myth in fact, that is the backbone of this series.”
It’s a painting The Goon artist did for a mini-comic inserted in selected toy action figure packages for He-Man recently. This gem popped up on my radar when it came up as an eBay auction by Powell’s account there, and although there’s little chance we’ll see Powell ditching his creator-owned digs for a trip to Eternia, the fact that Dark Horse is the one publishing this comic for He-Man is interesting … could they be acquiring the license for He-Man, side by side with Conan?
I love He-Man and I don’t care who knows it. To my mind, the Masters of the Universe is one of the great untapped influences/resources in nerddom, a breathless (some might even say senseless) amalgamation of fantasy, science fiction, space opera, superheroes, pulp barbarians, and toyetic skunk dudes named Stinkor that in many ways prefigures contemporary comics’ fast and loose genre riffs and mash-ups, from Orc Stain to Prison Pit. The toys and the cartoon were good fun, but for sheer imagination-firing power, it’s tough to beat the line’s concept art. Aeron Alfrey of the indispensable art blog Monster Brains has assembled two eye-popping galleries of MOTU madness, one dedicated to paintings (in particular the work of the great Earl Norem), the other to comic and cartoon art. They have the power.
My big question heading into the show this year was, “How much is it going to feel like a comics convention?” With Chris “Thor” Hemsworth and much of the cast of Chuck being around this weekend, would C2E2 start to feel like San Diego or – God forbid – Wizard World Chicago from a couple of years ago with movies and TV taking over the center of attention?
It’s only Friday, but so far so really damn good.
After last year’s C2E2, I had high expectations for the convention this year and everything got off to a great start. Press registration went smoothly again and some of the Artist Alley creators who hadn’t attended last year told me how impressed they were with the professionalism and just general niceness of the staff they’d worked with.
One major difference though is that the convention’s in a different part of McCormick Place this year. Instead of the impressive Lakeside Center with it’s unbelievable view of Lake Michigan and downtown Chicago, it’s in the West Building. Still a very nice space with lush carpeting and plenty of room, just not as jaw-droppingly grand as last year. I’m not sure why that is, but one artist brought it to my attention that the setting sun through the giant picture-windows last year could sometimes make it difficult to see and interact with fans. So whatever the rationale for moving, there are positive and negative things about both spaces.