New Games Journalism
I’ve known Kieron Gillen for years. I’ve had the opportunity to interview him multiple times, from his early beginnings in the British indie-comics scene to his first formative pro work Phonogram and on to his growing resume at Marvel, which includes Thor, Ares, S.W.O.R.D., Generation Hope and his recently announced gig co-writing Uncanny X-Men with Matt Fraction. Prior to comics he was a video-games journalist, carving out a niche for himself in print magazines — and one that he continues with his website Rock, Paper, Shotgun.
This interview was conducted before news of his Uncanny X-Men gig was announced, so that’s not discussed; I’d like to think even if I knew about it I’d avoid mentioning it just for laughs.
Chris Arrant: Let’s start with an easy one — what are you working on today?
Kieron Gillen: It’s Saturday! I’m slacking.
Well … not just slacking. I’m basically letting my subconscious – and semiconscious — chew on something that hasn’t been announced yet.
I’ll probably write some of that down later. Alternatively, I’ll polish the basically done third issue of Generation Hope, which is going splendidly.
[Editor's note: This was emailed later by Kieron about his day] I scrawled out masses of notes from my subconscious in the evening, while watching a fairly middling film. See, the process: It works.