Resources are precious when you’re a webcomic creator, and nothing is more precious than time — get pulled off on anything, and there’s an almost 100 percent chance the comic’s going on hiatus. Big publishers have the luxury of bringing in fill-in writers and artists from a deep talent pool; webcomics, not so much.
Homestuck is a case study in a webcomic getting too popular. Creator Andrew Hussie ran an enormously successful Kickstarter for an adventure game version, raising a mind-boggling $2.4 million by October 2012. Work on the game began in earnest, but unfortunately, Hussie is only one person, and he wasn’t going to neglect the project that many people put their hard-earned money into. From an update on January 2014: “Since pausing, basically all I have been doing is writing. No drawing or animation yet. Writing, writing, writing. Writing for Homestuck, and writing for the adventure game. More time has been allocated to the latter. The game is a big, big project. Let’s not kid ourselves here. It’s like this whole new major story and everything, fueled by millions of dollars. That’s a very different situation from Homestuck, which is usually fueled by approximately zero dollars.”