robot reviews Archives - Robot 6 @ Comic Book Resources
[Editor’s note: Each Sunday, Robot 6 contributors discuss the best in comics from the last seven days — from news and announcements to a great comic that came out to something cool creators or fans have done.]
It took me a while to figure out why I liked Lucy Knisley’s An Age of License so much better than her last book, Relish, but eventually it came to me: Relish is a memoir, An Age of License is a diary comic.
Knisley was in her mid- to late 20s when she made Relish, and that is a bit young to be doing a memoir, even one that focuses on childhood. There’s a certain fullness of perspective that comes with time and distance, and while Relish was technically a very accomplished book, it felt a bit thin.
An Age of License, on the other hand, has an immediacy to it that makes it much more compelling. It’s more diary than memoir, a travelogue comic about Knisley’s trip through Europe in 2011, when she was a guest at the Raptus Comic Fest in Norway. Her plan is to travel alone, but not entirely: A few weeks before she leaves, she meets a handsome Swedish guy, Henrik, and they hit it off. So she plans to head off to Stockholm after the comics fest, spend some time with Henrik, and then push on to Berlin and visit friends and family in France.
Raina Telgemeier’s Sisters is about a car trip in the same way that her earlier graphic memoir Smile is about having dental work: It forms an organizing principle for a story about changing relationships, a story built up of small incidents that are all linked to this single narrative thread.
That sounds complicated for a book written for 10-year-olds, but Telgemeier makes it look easy. It’s as if she’s swapping stories about her childhood — remember that time we got a snake, and then we lost it? And although she’s writing about growing up in San Francisco in the 1980s and early 1990s, the story has a timeless feel (the only clues to the setting are teenage Raina’s Walkman and the fact that no one has a cell phone).
It seems like the stuff of legend: Wally Wood – the Wally Wood, of EC and MAD fame, fed up with being creatively and financially stifled by the oppressive corporate comics business model, discovers the then-nascent world of fanzines, and inspiration strikes. “Maybe I could create one of these fanzines for me and my friends,” Wood thinks. “We could publish any sort of work we wanted, with no editorial restrictions or code to worry about! Best of all, we’d own it!”
Bear in mind, this was 1966, a good two years or so before the first issue of Zap Comix set the still-budding world of underground comics on fire. The mere notion of comics as any sort of medium for self-expression at the time must have been something that drew wide-eyed stares. But while Wood was certainly no hippie, there’s little doubt he saw this as an opportunity to produce work that he and his friends really cared about.
And what a list of friends. Throughout its run, Witzend collected an impressive roster that included creators like Jim Steranko, Gray Morrow, Al Williamson, Frank Frazetta, Reed Crandall, Art Spiegelman (some of his first published work), Don Martin (yes, that Don Martin), Alex Toth, P. Craig Russell, Mike Zeck and Joe Staton.
There’s are a number of reasons why Dennis Eichhorn‘s Real Stuff was regarded as one of the better autobiographical comics of the 1990s. One thing, of course, was that he has lived an interesting and varied life – including a stint in jail – and has come across some unique, and at times bizarre, characters.
The other is that Eichhorn was a gifted raconteur, knowing exactly what beats of his story to hit and when, and the perfect point to deliver the punchline, even if it was retelling a funny thing someone said over drinks. Add to that the fact he collaborated with some of the most talented cartoonists in the industry at the time – Mary Fleener, Julie Doucet, Peter Bagge and Chester Brown, to name just a few – and tailored his stories to fit each artist’s unique strengths. I don’t know how the division of labor works with Eichhorn, whether he gives out detailed thumbnails or just a page of uninterrupted text, but he seems to understand the rhythm of comics exceedingly well.
This isn’t comics per se, but rather a collection of portraits Hornschemeier did of various notable figures as a late-night drawing exercise of sorts. One of the things I like is that Hornschemeier tries to change his style to suit the subject matter, or at least keep things from getting similar, so that Edward Gorey might be portrayed in a traditional stipple/cross-hatch method, J.D. Salinger and John Steinbeck are all made up of severe, angular, slashing lines, while P.G. Wodehouse seems to consist of a collection of basic geometric shapes that threaten to break off into pure abstraction. My favorites are probably the “blind continuous line” drawings, where Hornschemeier attempted to capture a person’s likeness without looking at the drawing or lifting his pen form the paper. These images have a lovely chaos to them that nevertheless manage to coalesce into an identifiable face.
On the downside, Hornschemeier has a tendency to elongate people’s faces, which can result in some rather odd-looking figures (Charles Schulz in particular seems rather off-model). He’s also obviously working off of photos, and part of me wished he took even more of a chance in attempting to draw his figures in different poses or expressions — especially with someone like Tesla, where the original image is so well know. On the upside, I also appreciated Hornschemeir’s notes in the back on each individual. Every so often he comes up with a delightful turn of phrase that captures an artist’s essence, as when he describes Richard Scarry art as, “The aesthetic equivalent of a towel fresh from the dryer.” All in all, it’s a nice little gift book that holiday present-shoppers can give to fans of Mother, Come Home or those who simply share the same sort of admiration Hornschemeier clearly does for these creative people.
A young girl ventures into an abandoned, labyrinthine city in order to find her lost brother, despite it’s being haunted by malevolent demons. One of the strengths of Wartman’s debut graphic novel is that he doesn’t vary much from that core story outline. He dabbles in a lot of overly familiar genre and mythological tropes to be sure (there’s some business with the demons being named and people entering the city forgetting who they are) but he doesn’t play up these elements too strongly or let them overwhelm the story, instead keeping the focus on the girl and her desire to locate her brother. I also liked the relationship between the girl and a somewhat helpful demon who seems so astonished that someone would willingly enter the city that he ends up acting as a benefactor. Again, it’s a familiar trope, but paces the story well enough that it never once feels rote or cliched.
Another key to the book’s success is the city itself. I can’t emphasize enough the need for cartoonists, especially young cartoonists, to set their stories in a well-defined universe. This is especially true in fantasy stories, where the reader needs to get a sense of the physical world the characters inhabit in order to be willing to accept the supernatural and logic-defying events that occur in the story. You can’t map out Wartman’s city in your head, but the seemingly endless panels of well-detailed corridors, stairs, gardens and passageways give a sense of scale to the story. The city seems so foreboding and ancient, you worry the characters really will lose their way. Overall I just appreciated this well-structured, engrossing adventure tale and hope it’s a sign of more good things to come from this particular cartoonist.
Leach’s big follow-up to 2011’s Pterodactyl Hunters is a very entertaining, tightly paced crime comic about two hoodlums living in Newark, New Jersey, in the early ’60s and the trouble they get into running “errands” for one of the local gangsters. I really liked the way Leach sets up the story, with a violent incident on a bus that quickly establishes the characters’ personalities and relationships to each other but also becomes an even more significant incident once you learn what those two were doing on that bus. Leach has an angular, slashing style that fits the grittiness of the material and also keeps the narrative moving a hurried clip, rarely taking a moment to pause. There’s at least one big plot hole that gave me pause (without spoiling anything, I find it difficult to believe that a certain ancillary character’s death would generate such a minor reaction from family members, friends and various authorities not on the take). A bit more perspective and varied viewpoints (it’s notable there’s no parental units to be found in Iron Bound) might have given the story a bit more depth, although it could also have easily slackened the book’s drumbeat pace. Overall, this is a sharp, strong book, a smart follow-up to Hunters and proof that Leach is a cartoonist to watch. The book even comes with a flexi-disc record to play during the story’s big fight/climax, a really terrific conceit, even if the nerd in me is hesitant to play it, for fear of damaging the book’s “mint” condition (you never know what might be worth money some day).
Hip Hop Family Tree by Ed Piskor, Fantagraphics Books, 120 pages, $24.99.
I enjoy both hip-hop and reading books about the history of music or nascent art forms in general, so this book fits right in my wheelhouse anyway, but, man, did I like this comic. I liked the way Piskor designed the book, making it look like one of those oversized Marvel or DC “Treasury” books from the 1970s, and even goes so far as to use newsprint-like paper and print the colors slightly off-register at times, all the better to evoke those lap-sized comics of yesteryear. I liked the way he juggles a huge cast of characters, jumping around from one to the next without losing or confusing the reader. I like how he employs some wonderful bits of cartoonish exaggeration (that, it should be noted, never devolves into ethnic stereotyping), so that Grandmaster Flash wears an impossibly large cap, Mellie Mel’s afro seems larger than his head at times, and Russell Simmons is a cross-eyed guy with a bad lisp. Piskor seems to know intuitively how to relate the best, most revealing and juiciest anecdotes without bogging the reader down in minutiae. I’ve enjoyed Piskor’s work in the past (most notably with his hacker book Wizzywig) but he’s never seemed quite as confident a storyteller as he does here. Can’t wait for volume two.
Afterlife with Archie started out for me with a couple of potential negatives: I’m not a fan of horror comics, and I firmly believe the zombie subgenre has played itself out. But if there’s one factor that could make me enjoy a zombie comic, it’s the art of Francesco Francavilla.
The ongoing series, written by Roberto Aguirre-Sacasa, marks a significant departure for Archie Comics, in large part because it’s the publisher’s first direct market-only release. One has to wonder how much this will benefit the publisher, whose audience is found primarily outside of specialty stores, and whether its potential success will lead to more direct market-only titles.
But enough about the business aspects of Life with Archie; let’s focus on what makes its debut issue such a must-read. As much as the Archie line has redefined itself in recent years (the marriage storyline/titles, the introduction of gay character Kevin Keller, etc.), the use of an artist like Francavilla represents another leap. I count him among my favorite current artists for much the same reason I rave about Gabriel Hardman; When reading a story by either creator, the experience is like having a film playing in my head.
You young ‘uns with your gussied-up webcomics, New York Times bestseller lists and oversized, obscure comic strip collections. Let me tell you, you don’t know how lucky you’ve got it today. Time was, back in the black-and-white boom of the 1980s, once you got past Raw, Weirdo, Love and Rockets and, oh, let’s say Cerebus, finding a decent comic that showed a modicum of sophistication and style could be challenge. More so if you wanted to wave it under the nose of a friend or family member that scoffed at your interest in sequential art so you could say, “See? Comics are too a legitimate art form” before stomping off to your room to be alone with your copies of Cherry Poptart.
As a result, any funnybook that dared to offer something beyond the usual Spandex fisticuffs or animals that perform martial arts had a strong shot at garnering a cult following (and maybe a living wage, though let’s not get crazy here). Poison Elves. Works for me. Boris the Bear? Sure, why not. Fish Police? Damn straight. Omaha the Cat Dancer? You betcha.
(NSFW image below)
Continuing my ever-ongoing look at new comics from relatively new publishers, here are three books I recently received from the New Jersey-based Hic & Hoc:
The Hic & Hoc Illustrated Journal of Humor, edited by Lauren Barnett & Nathan Bulmer ($10): It’s about time we had a decent humor-themed anthology; we’re long overdue. While none of the contributions contained in this 64-page comic reaches the level of divinely inspired hilarity, there are nevertheless some pretty great contributions from folks like Noah Van Sciver, Bort, Sam Henderson, Grant Snider, Dustin Harbin and Julia Wertz. My favorite is probably a sex comic by Sam Spina in which the participants say the most bizarrely un-sexy things (“I have to tell the rainforest a secret,” “Mash my bean bags”). The stories run from the outrageous to the gentle and observant but it all flows together nicely. Good job everyone. I look forward to the second volume.
Me Likes You Very Much by Lauren Barnett ($14): Here’s a case of a cartoonist finding a unique niche and working the hell out of it. Just about every gag in this 192-page book involves fruit, vegetables and birds being absolutely horrid to each other. (Baby bird: “My tummy hurts.” Mom bird: “That’s because you’re filled with lies.”) Her art style is deliberately crude — (her occasional realistic renderings of animals suggest she does have some genuine artistic talent — which adds to the general absurdity of the gags. For the most part, this stuff is pretty funny, or at least funny enough to make you forgive the occasional weak punchline or just plain odd non sequitur. But while it goes down pretty quickly, I suspect these types of comics work best in small doses, i.e. a minicomic or thrice-weekly webcomic. I’m not sure this chunky book format offers the best sort of presentation for her work. That’s not to say it’s not worth reading. There’s enough funny stuff here that will provide some good chuckles and the occasional guffaw. Perhaps it’s just that I’d like to see her extend her reach a bit beyond the static one-panel gag format the next time she publishes something of this size.
One big potential problem with any Superman incarnation is his relationship with the audience. Even if the story centers around a credible moral dilemma, it risks having him make a choice with which the audience disagrees. Put another way, you can start with a Superman with a definite code of ethics, who always tries to do the right thing, and who puts others’ welfare above his own, and you might still end up with the Injustice comic, the pure-Straczynski issues of “Grounded,” or Superman Returns. For a significant group of fans, these are cautionary examples of How Not To Do Superman (although apparently those Injustice comics sell reasonably well…).
Accordingly, it helps if the audience trusts the particular Superman writer, which is where Scott Snyder, David Goyer, and Christopher Nolan come in. Snyder is already a big deal at DC thanks to his Batman work. Likewise, last year Goyer (screenwriter) and Nolan (producer/director) wrapped up a wildly successful Batman film trilogy.
Still, it’s easy to do Batman. For one thing, Batman doesn’t need to be a nice guy. Like James Bond or Don Draper, his main focus is the work, and the style with which he gets the particular job done. If Bats gets to make a hard moral choice, as he did at the conclusion of The Dark Knight, that’s just gravy.
With that in mind, we turn to the week’s two newest Superman vehicles, one an ongoing comic book, and the other a new film incarnation, to see what choices they present to our hero.
There’s a growing number of small-press publishers popping up these days, from Koyama Press to Oily Comics and beyond. No doubt that’s in large part due to the increasing number of indie-comics conventions like CAKE and SPX, the relative ease of selling your work online, more and more cartoonists trained in basic printing and business skills thanks to schools like the Center for Cartoon Studies, and perhaps even more affordable printing technologies. (I’m guessing at that last one. OK, I’m guessing at all of these.)
Whatever the reason, we are blessed (or, depending on your viewpoint, cursed) with a plethora of minicomics from new and up-and-coming cartoonists. Here then are some short-ish reviews of minis that came to my doorstep from two relatively new publishers: Yeti Press and Retrofit Comics.
Our Ever Improving Living Room by Kevin Budnik ($20): This is a chunky-sized collection of a series of four-panel journal comics Budnik did while attending college. It’s similar in style and presentation to James Kochalka’s American Elf, although Budnik portrays himself as being a bit more reserved and anxious than Kochalka. It seems like just about everyone and their cat is doing a diary comic of some form these days, and while I can appreciate how the daily rigamarole of that type of comic can improve one’s artistic and storytelling skill, there’s always a danger in discovering that the examined life turns out to be rather dull. While he’s not above highlighting the cute moment or indulging in some unnecessary naval-gazing, Budnik manages to avoid many of the pitfalls of his peers by possessing a self-effacing sense of humor and an appreciation for the minor victories and miseries of life. This is early work, and rough at times, but it shows a good deal of promise and I want to see what he does next.
Note: My schedule has been all goofy lately which means I haven’t been able to post on a regular weekly basis or contribute to Cheat Sheet or What Are You Reading in the manner I’d like to. I know: Wah, wah, wah.
Meanwhile, the books keep piling up. And piling up.
So, in an effort to assuage my guilt, I attempted to run through some of the titles I’ve received in the mail in the past few months. Warning: I might do this again. I might not. I’m mercurial.
You’re All Just Jealous of My Jetpack by Tom Gauld (Drawn & Quarterly)
As appreciative as I am that we live in an era when cartoonists are encouraged to, and do, create lengthy, thoughtful, multi-layered stories, there’s something to be said for the simple pleasures of a gag strip – the fleeting joy that a really short, well-constructed joke can provide. I didn’t realize how much I missed that sort of thing until I read You’re All Just Jealous of My Jetpack, a collection of short strips that cartoonist Tom Gauld did for The Guardian. The bulk of the strips play upon classic stories, genre fiction or publishing in general. Gauld’s jokes are are silly enough and play upon familiar cliches well enough to make the reader feel smart even if you haven’t read, say, Zola’s “Germinal.” His minimalist, silhouetted style helps get the joke across as well. He’s also rather fond of diagrams and maps, which puts him in good company with folks like New Yorker cartoonists Roz Chast and Jack Ziegler I didn’t care much for Gauld’s last book, Goliath, which I thought milked a rather weak joke (gosh, the Biblical Goliath was actually a really nice guy!) but Jetpack had me frequently laughing out loud in the way that only my favorite comic strips do. Comics need more of this sort of “get in, get out quick” work right now and I’m happy that Gauld is here to fill that void.
by Basil Wolverton
Fantagraphics Books, 272 pages, $39.99
When Fantagraphics and editor Paul Karasik re-introduced comic book readers to the work of Fletcher Hanks via the books I Shall Destroy All the Civilized Planets and You Shall Die By Your Own Evil Creation, the work seemed like a complete anomaly, separate in tone and manner from what every other Golden Age cartoonist was doing in the then-nascent medium.
Now, with the release of Spacehawk, Basil Wolverton’s sci-fi superhero series, it’s clear that Hanks’ work wasn’t as much of an oddity as previously thought. While Spacehawk isn’t quite as surreal or unsettling as any of Hanks’ best stories, it nonetheless shares some of the same crazed brutality.