GIANT-SIZE X-POSITION: Lemire Launches "Extraordinary X-Men" - Part 2
Although it seems like DC’s big relaunch announcement came out an eternity ago, it actually took the publisher less than two weeks to roll out the 52 titles and their creative teams for the big relaunch/reboot/overhaul coming in September. Now that the cats are out of their respective bags, I thought I’d see where various creators and characters will land after the reboot.
So I went back through DC’s August solicitations to see who was writing or drawing what, and tried to map everyone to their post-relaunch project — if they had one. However, looking at DC’s August solicitations, there seem to be several fill-in issues, so where appropriate I tried to map the most recent ongoing creative teams to their new projects (for instance, I consider Gail Simone and Jesus Saiz the regular creative team for Birds of Prey, even if they aren’t doing the last two issues before September hits). Keep in mind that I just went through the ongoing series and skipped over all the miniseries … of which there are a lot, what with Flashpoint winding up in August.
It’s also worth noting that although several creators didn’t appear in the “big 52″ announcements, that doesn’t mean their tenure with DC is necessarily over — some, like Frazer Irving, have said they have future projects that haven’t been announced. So I tried to note where creators have talked publicly about their post-relaunch plans with DC (or lack thereof, as the case may be). The same could probably be said for some of DC’s characters as well. Or, as Gail Simone said on Twitter: “Again, September is NOT THE END. There’s still plans for characters that we haven’t seen yet.”
So let’s get to it ….
Although I wrote quite a lot over the past year about DC’s weekly series Trinity, I kept coming up with questions that went outside the scope of my weekly notes. Fortunately, writer Kurt Busiek was nice enough to participate in the following e-mail interview, conducted after Trinity concluded (and after he returned from a well- deserved vacation).
We discussed the nuts and bolts of producing Trinity, its connections to a couple of Busiek’s other DC projects, a few nitpicky items, and what the year-long series leaves behind.
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