Auctions | Bids for the $412 check from Detective Comics to Jerry Siegel and Joe Shuster that includes a $130 line item for the rights to Superman have already surpassed $31,000 in less than three days at auction on ComicConnect.com. The auction ends April 16. [ABC News, The New York Times]
Creators | Akira creator Katsuhiro Otomo is working on a new series that will run in a Japanese shonen (boys’) magazine. [Anime News Network]
Comic strips | Richard Thompson is back on the job at Cul de Sac, with some help from Stacy Curtis, who will be inking the strip. [Cul de Sac]
The other day we linked you to the saga of Coober Skeber 2, the Marvel-spoofing, copyright-defying anthology put together by influential alternative comics publisher Tom Devlin and a small galaxy of future alternative-comics stars in the late 1990s. Well, now it’s time for genuine superhero-comics superstar Kurt Busiek to weigh in on the book. On his blog, the Buse shares his memories of getting a copy at Comic-Con International in 1997 and digging it so much he helped get one participant hired by Marvel:
I liked the Hulk story so much that when I got home, I photocopied the story and faxed it to Tom Brevoort at Marvel (this was in those halcyon days before scanners were common), and urged him to get someone to buy it from Kochalka and have it colored and run it as a backup somewhere. It was too cool not to show to Hulk fans everywhere.
Tom wasn’t editing Hulk at the time, but he took over the book a little later, and eventually did try to buy the story. Kochalka wanted to re-do it, so Tom hired him to re-do the story, in color, and it ran in Hulk 2001, that year’s Annual.
Click the link to read the whole story — and to get a look at the full pencils for Seth’s cover, which Busiek bought. This makes me wonder: Does Astro City have a hipster enclave full of superheroes that look like Fort Thunder drawings?
Before Strange Tales, before Bizarro, before those pages in Ultimate Marvel Team-Up that Craig Thompson drew, before the past decade’s worth of alternative comics artists taking a crack at the spandex set, there was Coober Skeber 2. Published by Tom Devlin, who would go on to launch the hugely influential (if never quite financially successful) Highwater Books imprint, this anthology’s so-called “Marvel Benefit Issue” contained a galaxy of altcomix stars both famous (that’s a Seth cover above) and obscure taking on the heroes and villains of the Marvel Universe.
The book hit an unsuspecting Comic-Con International in 1997, as the ailing comics giant was cape-deep in bankruptcy. And though the “benefit” angle was dubious, since the book was handed out for free, the impact on readers who’d never seen the likes of future underground legends like Mat Brinkman or Ron Regé Jr. before, let alone working with characters like Spider-Man, was substantial.
The good folks at Comics Comics have posted the story behind the book. Here’s a snippet:
What does it take to make a story just right for some creators? As revealed in this interview with Megan Kelso, with her latest book, Artichoke Tales (released by Fantagraphics a few months ago and praised by Brigid just yesterday)–it took 10 years. Not every storyteller takes the time to indulge my questions in the manner that Kelso did, an effort for which I’m extremely grateful. Here’s the scoop on the book: “Artichoke Tales is a coming-of-age story about a young girl named Brigitte whose family is caught between the two warring sides of a civil war, a graphic novel that takes place in a world that echoes our own, but whose people have artichoke leaves instead of hair. Influenced in equal parts by Little House on the Prairie, The Thorn Birds, Dharma Bums, and Cold Mountain, Kelso weaves a moving story about family amidst war. Kelso’s visual storytelling, uniquely combining delicate linework with rhythmic, musical page compositions, creates a dramatic tension between intimate, ruminative character studies and the unflinching depiction of the consequences of war and carnage, lending cohesion and resonance to a generational epic. This is Kelso’s first new work in four years; the widespread critical reception of her previous work makes Artichoke Tales one of the most eagerly anticipated graphic novels of 2010.” Fun aside, in clarifying a detail about this interview, I learned that Kelso created a iGoogle theme, which can be accessed here. One last item, Fantagraphics posted a 16-page preview here.
Tim O’Shea: Creating Artichoke Tales represented more than six years of your creative life–can you describe how relieving (or what emotion you felt) when you finished the tale?
Megan Kelso: Truth be told, it was more like a ten year project. I think for some reason my publisher wanted to down play how friggin’ long it took me to finish this book. It was very protracted because I took a lot of breaks to do other things; freelance work, a wedding, moving, having a baby, moving again. I actually finished pencilling the last two chapters in 2005, which is really the heart of the creative work. I pushed myself on that because I wanted to be done with the storytelling part of it before I was pregnant. But then the final denoument, the inking, the computer shading, the corrections – I didn’t begin that work until two and a half years later. It was kind of excruciating doing all the final work on the book after it had been completely drawn – I think because the urgency and excitement of getting the story out was over. Then it was just drudge work. I finally finished all the work just before Thanksgiving of 2009 and I was 100% thrilled and happy about it for months. The let-down, “nothing left but doubt” part of finishing a huge project did not set in until I recently saw it in printed form. I am totally happy with how the printing and production came out, but even still, there’s a bit of a void. I think I’m fending off a bit of a mid-life crisis.
Maybe it was the sharpened instincts I gained from reading Brian Ralph’s first-person POV post-apocalyptic thriller Daybreak, which uses that unique videogame-style eye-view perspective to put you in the middle of the action like no other comic from the zombie craze. Or maybe I’m just a good guesser. But when Ralph (an alumnus of the ultra-influential Providence art/comics/music collective Fort Thunder) started posting never-before-seen Daybreak cover sketches to the New Bodega blog last week, I had a hunch this meant that the acclaimed three-part series had a collected edition in its future. Now Drawn & Quarterly’s Tom Devlin confirms the upcoming creation of a Daybreak hardcover, kinda, with a series of rhetorical questions: “Next Fall?…Additional epilogue? Deluxe hard cover treatment? Comic-Con debut? Are these things in the offing from D+Q?” I’ll bet my right arm that the answer to all these questions is “yes”…