Stage | Dancer Daniel Curry, who was seriously injured during an Aug. 15 performance of the Broadway musical Spider-Man: Turn Off the Dark, made his first appearance since the accident at a benefit concert held Monday that raised $10,000 for his medical bills. Curry was injured when his leg was pinned by an automated trap door — he blames malfunctioning equipment, producers say it was human error — resulting in fractured legs and a fractured foot; he has undergone surgeries and unspecified amputations. The Occupational Safety and Health Administration and Actors’ Equity have launched investigations into the accident, and Curry’s lawyers are exploring a possible lawsuit against the $75 million show and the equipment suppliers.
During previews of Spider-Man: Turn Off the Dark — before the March 2011 firing of director Julie Taymor and the sweeping overhaul that followed — no fewer than five performers were injured, the most serious previously being aerialist Christopher Tierney, who fell about 30 feet in December 2010, breaking four ribs and fracturing three vertebrae. He returned to rehearsals four months later. There have been no major accidents since the show opened in June 2011. [The New York Times]
Hello and welcome to Shelf Porn, where we take you inside one fan’s house to check out their stuff. Today’s collection comes from Christian in Victorville, Calif., who shows us his comics, art, statues, original art and one gigantic gun.
If you’d like to see your collection featured here on Shelf Porn, check out the submission instructions.
Take it away, Christian …
Video game developer CD Projekt RED and Dark Horse have released a teaser video for what, by all indications, is a comic based on The Witcher, to be announced Oct. 11 at New York Comic Con.
Based on the bestselling fantasy novels and short stories by Andrzej Sapkowski, the hack-and-slash role-playing game follows Geralt, one of the few remaining “witchers,” traveling monster hunters for hire. The popular franchise debuted in 2007, followed in 2011 by a sequel, The Witcher 2: Assassins of Kings. The third installment, The Witcher 3: The Wild Hunt, is set for release next year.
Note: This post could contain SPOILERS for Marvel’s Infinity, so read at your own risk.
Marvel and Playdom’s popular Facebook game Marvel Avengers Alliance has been chugging along since early 2012, drafting new SHIELD recruits, teaming them with various Marvel characters and sending them on the hunt for SHIELD points and silver as they fight through the ranks of Marvel’s baddest villains.
In addition to the regular game, players are also treated to special operations every so often, which are sometimes based on storylines from the comics — like the recent one that drew from Dark Reign. Each special operation is typically limited to about three weeks, and if you complete all the mission objectives during that time, you unlock a new playable character — past missions have allowed you to unlock Emma Frost, Magik, Hank Pym, Vision and, most recently, Ares, among others. Occasionally they’ll also have you collect lockboxes that, through a process that’s probably long and boring to anyone who doesn’t play the game (and can be extremely frustrating for those of us who do), lets you gain a second character for your rather large team of Avengers. So far those characters have all been characters who have been both heroes and villains during their career — Magneto, Juggernaut and Elektra, for example.
There were precious few comic-book video games in the late 1990s that were actually, objectively good. (Remember Superman 64? Terrible, just terrible.) However, one decent game that got both console and PC treatment was Shadow Man, based on the Valiant comic of the same name. Released to solid reviews, the game was published by Acclaim, back when the company held the rights to the Valiant characters.
For those wishing to relive the glory days of Shadow Man and late-’90s gaming, digital game distributor gog.com has made Shadow Man available for purchase for a mere $5.99. To sweeten the deal, Valiant Entertainment has partnered with gog.com to give those who purchase by Sept. 24 a free digital copy of Shadowman #1 through comiXology, and a $5.99 discount off an upcoming Shadowman T-shirt design through Cinder Block.
The Shadow Man game centered on literature student-turned-hitman Michael LeRoi, whom players controlled to stop the villainous Legion and “The Five,” five serial killers, from bringing the apocalypse to the living world. The game slightly tied in to the Acclaim Shadowman title of the time by incorporating the Deadside concept created by Garth Ennis. The game did well enough that a sequel was released in 2002: Shadow Man: 2econd Coming.
Fan comics might have a stigma in the United States, but in Japan they reach an audience that exceeds the entire American comics market. And now longtime American manga artist Fred Perry is looking to create his own.
Based on the popular MMORPG Final Fantasy 11, Fred Perry’s LVL UP! is a webcomic that follows the adventures of the cartoonist’s character Calcula Mihgo as she explores the video game world of Vana’diel. Perry has been producing LVL UP! since 2005, and is turning to Kickstarter this month to finance a print collection of the long-running series. As of this posting, Perry has raised roughly $6,500 of his $13,000 goal, and has until Oct. 2 to generate the rest.
Although Perry might be new to Kickstarter, he;s comics veteran who works in a subset of the industry many people overlook. Perry got his start in 1989 with a pin-up for the series Ninja High School and later worked on several manga imports before making a name for himself in 1993 with the launch of Gold Digger. Although Perry has done some moonlighting into the “mainstream” American comics world, Perry’s remained entrenched with Gold Digger and various other side projects, mostly through Antarctic Press.
Despite competition from cinematic upstarts like Iron Man, Wolverine and Captain America, Batman reigns as the most popular superhero on YouTube, with more than 3 billion views of a staggering 71,000 hours of video. But the character at No. 2 may surprise fans, and undoubtedly please Marvel Studios. Verily.
That’s according to research released today by the video-sharing website as part of its “Geek Week” celebration. The breakdown is based on keyword searches since 2008 for everything from film trailers to fan originals to video-game play.
Conventions | Retailers in the Boston area talk about the importance of Boston Comic Con to their bottom line. This year’s event will be held Saturday and Sunday. [The Boston Globe]
Creators | Nate Powell, who got his start distributing photocopied minicomics at punk-rock shows, talks to his hometown newspaper about working with Rep. John Lewis on March, drawing a Percy Jackson graphic novel, and life as a full-time comic artist: “There’s a whole lot of constant hustling as a cartoon artist, and really I credit DIY punk as far as shaping the way that I navigate the world to allow me to still tap into the constant hustling necessary to keep my head above water.” [Arkansas Times]
Dark Horse, which earlier this year acquired the comic-book license for Halo, will launch the first ongoing series based on the blockbuster video game franchise in December. According to Wired, the announcement will be made today at Comic-Con International in San Diego by franchise development director Frank O’Conner.
Based on the storyline of Halo 4, which arrives in November from Microsoft Studios, Halo: Escalation will be penned by the game’s lead writer Chris Schlerf, with art for the first three issues provided by Omar Francia (Mass Effect and Star Wars: Legacy comics). The covers will be illustrated by Dragon Age comics artist Anthony Palumbo.
DC Entertainment will release a motion comic the explores the backstory of the upcoming Mad Max video game from Avalanche Studios and WB Games.
Written by Tom Taylor (Injustice: Gods Among Us, Earth 2) and illustrated by Jason Shawn Alexander (Legends of the Dark Knight), the story introduces Max’s trusted mechanic Chumbucket, who plays a central role in the game, which will be released next year in conjunction with director George Miller’s Mad Max: Fury Road.
“I love the Mad Max movies,” Alexander tells USA Today, adding that the motion comic “was a great bit of nostalgia for me and also an opening to lend my own touches to this iconic character.”
In the game, set in the post-apocalyptic world of the movie series, Max must cross a desert wasteland after his Interceptor his stolen by a gang of marauders.
Comics sales | ICv2 reckons that at $4.99 a copy and more than 250,000 copies sold, Scott Snyder and Jim Lee’s Superman Unchained #1 brought in $1.25 million at retail. John Mayo has additional sales analysis at Comic Book Resources. [ICv2]
Creators | Stan Lee shows off his office, which is pretty darn nice. [CNN iReport]
Creators | Writer Steven T. Seagle talks about the genesis of his new graphic novel, Genius, which started with his wife’s revelation that her father was in on one of the secrets of the century. [Hero Complex]
I’ve noted in the past that Shelf Porn isn’t a competition — it’s a celebration of the diversity of collections from fans all over the world. Well, today we’re going to push that philosophy to the side for a good old-fashioned, knock-down, drag-out Shelf Porn Face-off! Two collections enter, but only one can leave the champion.
It started when I received an email from Tommy Baldwin, who said that he and his friend Shawn Hoklas wanted us to help settle the question “Who has the better room/collection?” I suggested we put it out to our readers to help decide. So, I’ve posted both sets of pictures today, and I’ve set up a poll so that you can vote for the room you think is better. If you aren’t sure how to decide, you can use the same criteria they use on Chopped — creativity, presentation and taste.
You can view Tommy’s collection below, then jump over to page two to take a look at Shawn’s. Finally, on page three, you’ll find a poll so you can vote for your choice. I’ll leave it open for a week, and then next Saturday we’ll declare a winner. Update: And we have a winner! Click over to the poll page to see who won.
Special thanks to Tommy and Shawn for sharing their collections with us. Now check them out!
Countless words have already been written about the carnage and wanton destruction depicted in Zack Snyder’s Man of Steel — the big Metropolis battle would’ve left an estimated 129,000 dead and another 250,000 missing — and many more will likely be devoted to the subject. But leave it veteran cartoonist Kyle Baker to come up with an imaginative and (dare I say it) fun critique of the blockbuster that’s more devastating than any long-winded review or essay.
Mass Murderer of Steel is a browser game that allows players to try their hand at recreating the citywide brawl between Superman and General Zod. With the click of a mouse, you can send the two Kryptonians hurling into a building, raining down bricks onto the streets of Metropolis and death onto its screaming citizens. Not even the city’s sole tree is safe …
Designed by Playdom, one of Marvel’s sister companies within the Disney media empire, the game allows players to assemble a team of Avengers from all corners of the Marvel U. to fight through various missions involving a host of villains. Recruitable heroes include everyone from Spider-Man, Iron Man, Thor, Deadpool and the Fantastic Four to heroes with, um, lower profiles, like Union Jack, Black Knight and Thundra.
Conventions | Kandrix Foong, founder of Calgary Comic and Entertainment Expo, cautions latecomers that all 56,000 tickets for this weekend’s event are sold out. “We tell everybody now: ‘There are no on-site ticket sales,’” he said. “So they say: ‘OK, I’ll just try my luck when I get there.’ ‘No, no, no, you don’t understand. There are no on-site ticket sales. The end. If you show up you will be turned away. Sorry, but that’s the way it’s going to be.’” [Calgary Herald]
Conventions | Wizard World has released its annual report for 2012, and while its convention business was way up, from $3.8 million to $6.7 million, the company still finished the year with a net loss of $1 million. [The Beat]