Warner Bros. Interactive Entertainment Archives - Page 2 of 3 - Robot 6 @ Comic Book Resources
With the release this afternoon of DC Comics’ January solicitations arrives the official announcement of Injustice: Gods Among Us, the prequel to the upcoming fighting game from WB Games and NetherRealm Studios.
Studio Co-Founder Ed Boon beat DC to the punch a week ago when he revealed at EB Games Expo in Sydney, Australia, that a comic was in the works. He expressed a desire to see the Injustice version of the DC Universe expand into other media.
Debuting in April for Xbox 360, PlayStation 3 and Nintendo Wii U, Injustice: Gods Among Us features such DC characters as Batman, Wonder Woman, Superman, Harley Quinn, Green Arrow, Cyborg and The Flash fighting on multiple levels in such locations as the Batcave and the Fortress of Solitude. NetherRealm, a division of Warner Bros. Interactive Entertainment, developed the 2011 remake of Mortal Kombat.
The 40-page Injustice: Gods Among Us #1 is written by Tom Taylor (DC Universe Online: Legends, Star Wars: Invasion) and illustrated by Jheremy Raapack (Resident Evil, Batman: Arkham Unhinged). Curiously, the solicitation states, “The first time in print for these digital-first stories.” However, there’s no indication they’ve appeared online — at least not yet.
Injustice: Gods Among Us, the heavily hyped fighting game that pits DC Comics heroes and villains against each other in epic battles, will give rise to its own comic-book spinoff.
According to The Verge, the announcement was made over the weekend at EB Games Expo in Sydney, Australia, where NetherRealm Studios Co-Founder Ed Boon explained he’d like to see the Injustice version of the DC Universe expand into other media.
“We’re working on an Injustice comic book to carry the story and tell the events that came before the game,” he said. “With a game like Mortal Kombat, so many things spawned from there, like the movie. Obviously the extreme version is it would spawn a lot more things, but I know for sure we are making an Injustice comic.”
Warner Bros. Interactive Entertainment and DC Entertainment have released details for the Injustice: Gods Among Us Collector’s Edition, which goes on sale in April in North America for Xbox 360, PlayStation 3 and Nintendo Wii U.
Developed by Netherrealm Studios, the company behind last year’s Mortal Kombat reboot, Injustice: Gods Among Us is a fighting game featuring such DC Comics characters as Batman, Superman, Wonder Woman, Cyborg, The Flash and Nightwing engaging in epic battles on a world where the line between good and evil is blurred.
The Collector’s Edition features:
Only a day after confirming the inclusion of Cyborg and Nightwing,Warner Bros. Interactive Entertainment and DC Entertainment have released a new full-length Comic-Con International trailer for Injustice: Gods Among Us, the fighting game being developed by NetherRealm Studios — the studio behind Mortal Kombat.
Scheduled for release next year, Injustice: Gods Among Us features a large cast of DC Comics characters, from Batman and Wonder Woman to Harley Quinn and Solomon Grundy, in a world where the lines between good and evil are blurred. Comic-Con attendees have a chance to try their hand at the game this weekend at the DC Entertainment booth (#1915).
Rocksteady Studios, the British developer behind Batman: Arkham Asylum and its sequel Batman: Arkham City, is believed to be developing a new installment of the blockbuster video-game series that will feature Superman, Wonder Woman and DC Comics’ other major heroes.
Variety reports the Warner Bros. Interactive Entertainment game will serve as a prequel to 2009′s Arkham Asylum and revolve around Batman’s first meeting with his arch-nemesis The Joker, which apparently occurs around the time of the Justice League’s formation. Although the trade paper references DC comics of the 1950s, it seems more likely the team lineup will reflect the publisher’s New 52.
With less than two weeks until the second-season premiere of Young Justice, Little Orbit and Warner Bros. Interactive Entertainment have announced a video game based on the Cartoon Network series.
Arriving in early 2013 for PlayStation 3 and Xbox 360, Young Justice: Legacy is set between seasons 1 and 2 of the animated series, with an original storyline by show producers Greg Weisman and Brandon Vietti.
Inspired by the DC Comics series of the same name, Young Justice premiered in November 2010, with teen heroes Robin, Aqualad, Kid Flash, Superboy, Miss Martian and Artemis serving as the covert-operations team of the Justice League while also honing their skills under the watchful eyes of their mentors. DC launched a new Young Justice comic series last year based on the cartoon.
Following the runaway success of Batman: Arkham Asylum and its sequel Arkham City, don’t look for Warner Bros. Interactive to return to movie tie-ins anytime soon.
Instead, the new Warner Bros. Games Montreal has been given a mandate: to just make good video games. Specifically, good games based on DC Comics properties. “It’s really about make the game what it needs to be and forget the movies,” Reid Schneider, the studio’s head of production, told Canadian Business.
“If you look over the past decade of superhero games, there were two. The first one was when Neversoft made Spider-Man — I think it was back on the PS1. People were like, ‘Wow, this is really good,’ and then a couple of things came out that were okay,” he said. “Then Rocksteady came out with Arkham Asylum and that again changed the expectations. If you look at the similarities between the two, they weren’t based on movies per se. They were just taking that really rich fiction from the comic books and exploring the characters. It’s not about hitting the movie date or some arbitrary date — it was giving the game the time it needs to be successful and really just concentrating on the quality of it.”
In a Los Angeles Times profile pegged to today’s launch of Batman: Arkham City, Warner Bros. Interactive President Martin Tremblay drops an enticing crumb: In addition to a new Lord of the Rings video game and a sequel to LEGO Batman, next year the studio will release an adaptation of a DC Comics superhero he wouldn’t name.
That Warner Bros. is looking to develop more DC properties for its rapidly expanding games division is no secret — a new studio in Montreal is being set up specifically for that task. But what could this mysterious title be?
Kotaku notes that while a Superman game may be the obvious guess, given the release of Zack Snyder’s Man of Steel in June 2013, it hardly requires a veil of secrecy. After all, movie tie-ins are par for the course.
London’s Metro has unveiled a new render of Two-Face from Batman: Arkham City, the eagerly anticipated sequel to Warner Bros. Interactive Entertainment’s bestselling 2009 video game Batman: Arkham Asylum.
Developed by Rocksteady Studios, Arkham City is set inside the newly constructed fortified walls that have transformed part of Gotham’s slums into a sprawling maximum-security prison for the city’s gangsters, thugs and criminally insane. As earlier screenshots suggest, and Metro confirms, the disfigured Harvey Dent holds Catwoman hostage in Arkham City, and is prepared to execute her — something that players, as Batman, must stop.
Arkham City will be released Oct. 18 in North America and Oct. 21 in Europe.
Warner Bros. has unveiled the 10 designs for the official Comic-Con International bags, which this year include promotional art for DC Comics’ relaunched Justice League, Cartoon Network’s Green Lantern: The Animated Series and Warner Bros. Interactive Entertainment’s Batman: Arkham City.
More than 130,000 of the oversized bags, described by Entertainment Weekly as the San Diego convention’s “ubiquitous accessory,” will be available to those attending the July 20-24 event. This year, for the first time, the 24-inch by 28-inch bags convert into backpacks. Other designs include The Big Bang Theory, Fringe, Supernatural, The Vampire Diaries, The Looney Tunes Show, ThunderCats and LEGO Harry Potter: Years 5-7.
Check out the designs for Green Lantern: The Animated Series and Batman: Arkham City after the break, and visit TheWB.com to see the rest.
MSN has debuted a new trailer for Batman: Arkham City that spotlights the Riddler and his role in the hotly anticipated sequel to the bestselling 2009 video game Arkham Asylum. Developer Rocksteady Studios is inviting fans to comb the video for riddles and post them on the game’s official message board by Thursday.
Produced by Warner Bros. Interactive Entertainment and DC Entertainment, Arkham City is set inside the newly constructed fortified walls that have transformed part of Gotham’s slums into a sprawling maximum-security prison for the city’s gangsters, thugs and criminally insane.
Check out the trailer after the break. Arkham City will be released Oct. 18 in North America and Oct. 21 in Europe.
If you were perplexed by the Robin design released last month for Batman: Arkham City by Warner Bros. Interactive Entertainment and DC Entertainment, you weren’t alone. Some Robot 6 commenters referred to the look as “Eminem” and even (shudder) “horribly Schumacher-esque,” while at the Batman: Arkham City Community forums the discussion continued at length.
Now, however, Rocksteady Studios senior concept artist Kan Muftic has stepped forward with “the final word on Robin,” providing some insight into the game’s version of Tim Drake and revealing an additional piece of color concept art.
“We wanted to create a Robin that players would identify as a contemporary character and move away from the traditional ‘Boy Wonder’ image that most people know,” Muftic wrote in a message posted on the forum. “Our vision of Robin is the one of a troubled young individual that is calm and introverted at times but very dangerous and aggressive if provoked. The shaved head is inspired by cage fighters, because we thought that Robin might be doing that in his spare time to keep him on his toes. Still, we kept all the classic trademarks of Robin’s appearance, such as the red and yellow colors of his outfit, the cape and the mask. We really hope that people will discover our Robin as one of their new favorite characters in the Batman universe. He is back and he means business.”
Batman: Arkham City, the sequel to the bestselling 2009 video game Batman: Arkham Asylum, is set inside the newly constructed fortified walls that have transformed part of Gotham’s slums into a sprawling maximum-security prison for the city’s gangsters, thugs and criminally insane. Robin will be available as a playable character in the challenge mode to those in North America who pre-order the game from Best Buy.
Arkham City will be released Oct. 18 in North America and Oct. 21 in Europe.
Following leaks on retail websites, Warner Bros. Interactive Entertainment and DC Entertainment have finally confirmed that Robin will be a fully playable character in the challenge mode of Batman: Arkham City, the hotly anticipated follow-up to the acclaimed 2009 video game Arkham Asylum.
However, the “Tim Drake Robin pack” — yes, it’s Tim Drake, not Dick Grayson — is available only to those in North America who pre-order the game from Best Buy. So, sorry, fans of Dick Grayson, Damian Wayne and … anyone outside of North America.
Batman: Arkham City is set inside the newly constructed fortified walls that have transformed part of Gotham’s slums into a sprawling maximum-security prison for the city’s gangsters, thugs and criminally insane. Robin, who comes with his own gadgets and special moves, will be playable in all challenge maps, as well as to additional maps included with the pack — Black Mask Hideout and Freight Train Escape. There’s also a bonus Red Robin character skin.
Developed by Rocksteady Studios, Batman: Arkham City will debut in October.
Telltale Games is set to announce an agreement with Warner Bros. Interactive to develop video games based on Fables, the acclaimed Vertigo series created by Bill Willingham, All Things Digital reports.
That’s in addition to the earlier rumored games based on AMC’s wildly popular Walking Dead, itself an adaptation of the Image Comics series by Robert Kirkman, Tony Moore and Charlie Adlard.
The San Rafael, Calif.-based Telltale has created episodic games based on CSI, Wallace & Gromit and Jeff Smith’s Bone. It’s now working on series for the Jurassic Park and Back to the Future franchises. Details of the Fables and Walking Dead games are slim — what you’ve read is all that’s been revealed — but more information should be announced after Telltale’s presentation wraps up later today in San Francisco.
Debuting in 2002, Fables centers on characters characters from folklore and fairy tales who live in exile in modern New York City and elsewhere in the “mundane” world. It’s a premise that certainly lends itself to Telltale’s brand of episodic games.
Update: IGN talks briefly with Kirkman, who says The Walking Dead game will fall “within the comic book world.” Telltale also has released promotional art by Adlard, which you can see after the break.
Update 2: Telltale has made the official announcements about both games. Read the press releases below.
Warner Bros. Interactive Entertainment has released new screenshots and concept art from Batman: Arkham City, the highly anticipated sequel to the bestselling 2009 video game Batman: Arkham Asylum.
A couple of images may seem familiar, as they’re strikingly similar to some of those “leaked” early last month. But the new shots provide additional glimpses of the game’s cityscape and Batman’s Juggalo-esque adversaries, as well as a look at a render for Harley Quinn.
Developed by Rocksteady Studios, the game will send players into Arkham City, the new maximum-security home for all of Gotham’s “thugs, gangsters and insane criminal masterminds.” Arkham City “introduces a brand-new story that draws together a new all-star cast of classic characters and murderous villains from the Batman universe, as well as a vast range of new and enhanced gameplay features to deliver the ultimate experience as the Dark Knight.”
Check out the images after the break. Batman: Arkham City will be released next fall for PlayStation 3, Xbox 360 and PC.